BlazBlue: Continuum Shift Trailer Rocks Your Ears Off
There might not be much overtly new content in this BlazBlue: Continuum Shift [http://www.amazon.com/BlazBlue-Continuum-Shift-Playstation-3/dp/B003EV6NEE/ref=sr_1_1?ie=UTF8&s=videogames&qid=1278969527&sr=1-1] trailer, but it sure has some really awesome music.
The above trailer for the console release of BlazBlue: Continuum Shift - the updated version of last year's superb original release [http://www.escapistmagazine.com/articles/view/editorials/reviews/6240-Review-BlazBlue-Calamity-Trigger] - is, like the game, very heavy on style. Anime characters face off in hyper-energetic action sequences, strike cool poses, and generally look badass.
Unlike the game, though, it's a bit short on substance. There are a few new anime sequences, but most of it seems to be taken from the BlazBlue opening movie, orbital bombardment of the Earth and all. The latter half of the trailer features some gameplay footage, but it's pretty indistinguishable from the original game unless you've a very pro-oriented eye. At the very end we get a very, very brief glimpse of brand-new character μ-12, though, so that's something.
But the new music is as badass as ever: What Hideo Kojima is to overwrought cutscenes, Daisuke Ishiwatari is to awesome hard-rock soundtracks, and Continuum Shift is no different if this trailer is any judge. No wonder the first game won our Best Original Soundtrack of the Year [http://www.escapistmagazine.com/articles/view/editorials/op-ed/7270-The-Escapist-Awards-2009-Winners-Announcement.3] award, huh?
(Via Joystiq [http://www.joystiq.com/2010/03/12/blazblue-continuum-shift-trailer-blazes-appropriately/])
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There might not be much overtly new content in this BlazBlue: Continuum Shift [http://www.amazon.com/BlazBlue-Continuum-Shift-Playstation-3/dp/B003EV6NEE/ref=sr_1_1?ie=UTF8&s=videogames&qid=1278969527&sr=1-1] trailer, but it sure has some really awesome music.
The above trailer for the console release of BlazBlue: Continuum Shift - the updated version of last year's superb original release [http://www.escapistmagazine.com/articles/view/editorials/reviews/6240-Review-BlazBlue-Calamity-Trigger] - is, like the game, very heavy on style. Anime characters face off in hyper-energetic action sequences, strike cool poses, and generally look badass.
Unlike the game, though, it's a bit short on substance. There are a few new anime sequences, but most of it seems to be taken from the BlazBlue opening movie, orbital bombardment of the Earth and all. The latter half of the trailer features some gameplay footage, but it's pretty indistinguishable from the original game unless you've a very pro-oriented eye. At the very end we get a very, very brief glimpse of brand-new character μ-12, though, so that's something.
But the new music is as badass as ever: What Hideo Kojima is to overwrought cutscenes, Daisuke Ishiwatari is to awesome hard-rock soundtracks, and Continuum Shift is no different if this trailer is any judge. No wonder the first game won our Best Original Soundtrack of the Year [http://www.escapistmagazine.com/articles/view/editorials/op-ed/7270-The-Escapist-Awards-2009-Winners-Announcement.3] award, huh?
(Via Joystiq [http://www.joystiq.com/2010/03/12/blazblue-continuum-shift-trailer-blazes-appropriately/])
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