Major Shake Up at the IGDA as Director Resigns

Steve Butts

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Major Shake Up at the IGDA as Director Resigns

The International Game Developers Association is "not falling apart, though it may appear to be" according to Director Wendy Despain.

After just over a year on the job, Joshua Caulfield has resigned his post as executive director of the International Game Developers Association (IGDA), which has served as the industry's professional association since 1994. IGDA board member Wendy Despain tells The Escapist that the departure is amicable and that Caulfield still feels that the IGDA is "headed in a great direction." As they look for a replacement for Caulfield, Despain reports that the board of directors will also add three new full-time positions: an Internal Community Manager to help members, an External Community Manager to interact with sponsors and press, and an Operations Manager to handle other functions of the association.

These and other internal changes are a potentially divisive step in the evolution of the IGDA. Despain says the changes are seen as the necessary growing pains for an organization that needs to evolve in order to survive. "The 'old' IGDA served a smaller industry in a different time," Despain said, and "some of the 'old' things have to fall away for real change and growth." Caulfield's resignation does not seem to have been prompted by the coming changes, but the board is "working overtime to hold things together through drastic transitions." Other board members may already be contemplating their own exit. "Another person on the board of directors is making some moves that could mean another resignation soon," said a source who prefers to remain anonymous, "because of the changes."

Despain did not include board member Brenda Braithwaite, who resigned yesterday, in that category. "She's actually helped move some of the positive changes along recently...I'm very sad to see her go."

The IGDA board members are all involved in game development, which is no stranger to crises. "We're used to working in that space," said Despain. "We're not afraid of it...but we know if we focus on the future and not pointing fingers we can navigate to an acceptable (maybe even successful) place."

Despain is still hopeful that things are moving in the right direction. "The IGDA needs to grow up. Adolescence is ugly sometimes. Welcome to our teen years."

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TsunamiWombat

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Sep 6, 2008
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This is terrible, I know..but..

...The WHAT now?

If these people are supposed to be important to me, they've done a horrible job of letting me know they exist.
 

samsonguy920

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Mar 24, 2009
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I'm with Wombat, this is the first I've heard of these folks even from the Escapist. Their External Community Manager they hire is gonna have their hands full with publicity. Teenage years do suck.
 

Jared

The British Paladin
Jul 14, 2009
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Lets hope the light at the end of the tunnel is not a P45 for the whole group
 

tautologico

e^(i * pi) + 1 = 0
Apr 5, 2010
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While the IGDA may not be widely known among gamers, it is quite familiar to most game developers. And it is really international, there is even a chapter of the IGDA in the city where I live. It promotes local events for developers, like the Global Game Jam http://www.globalgamejam.org/
 

geldonyetich

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Aug 2, 2006
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It's not a real big deal, far as I can tell. They're mostly just a friendly organization that provides an easy avenue for game developers to meet each other whilst bolstering their resume with, "member of the International Game Developer's Association." They can feel free to switch out the person who does the majority of the paperwork any time they like.
 

rsvp42

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Jan 15, 2010
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Maybe I'm just weird, but I read the headline wrong at first and all I could think was "What's he doing there?"