CitySquirrel said:
I think that social aspect that you mentioned is also a big part of what drives the "achievement" system in this generation of games. If the game was fun before, it is even more fun when we can show off our little brightly coloured trophies.
I don't want to give you a ton of backlash or anything, but, personally, I completely disagree with everything you just said!
I find that trophies make me think too much about a game, to the point that I don't even want to play it anymore - over the past half a year or so, I've played my Wii more than my PS3, despite having more games for the latter. Nintendo doesn't have those kinds of achievements that you can show off to the world; they only have 'trophies' on a personal level...like in NSMBW, you can get stars next to your profile, depending on how far you've progressed.
Leaderboards I like, it can make it more fun to replay a game in order to get a high score. But trophies? Achievements? I find that most of them just suck up your time, forcing you to do something incredibly boring just to get an imaginary pat on the back.
Sorry, I just can't stand trophies! Honestly, I think they turned me off of videogames as a whole, same with some of my friends. I think that they can sometimes enhance your playing experience, but I've found the opposite to be true.