Go Medieval With New RPG-Inspired Sims Title

gregoryg

Mad Scientist
Jul 13, 2010
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Go Medieval With New RPG-Inspired Sims Title

The Sims Medieval shakes up the series' familiar formula, incorporating elements of the strategy and role-playing genres like a knight putting on armor.

Electronic Arts seems to have developed a habit of shaking up Will Wright's former franchises, transforming the evolution-based sim Spore into the action RPG Darkspore and, today, announcing a new entry in the long-running Sims franchise that will take the series sightly out of its comfort zone. The Sims Medieval takes the familiar style of micromanagement that fans love and infuses it with equal parts Civilization and Dragon Age, tasking players with creating heroes, taking on quests, controlling a kingdom, and conquering their neighbors.

Like in previous Sims games, you take on the role of the omnipotent deity, manipulating every aspect of day-to-day life. You will design a number of "hero" characters, customizing their traits and flaws, then set them loose to defend the kingdom. Hero characters will take on different roles, including kings, queens, wizards, knights, blacksmiths, and bards.

While these "hero" Sims will take on various quests - crafting a legendary sword or arranging a royal wedding, for example - you will still be responsible for the type of micromanagement that the series is known for. Between quests, your Sims will tend to the sick, trade for goods, have babies, and forge weapons. Presumably, you will also have to make sure that they make it to the chamber pot on time.

The Sims Medieval adds a city-building element to the mix. In addition to caring for your Sims, you must look after your kingdom. Over time, your city will grow or shrink through a series of internal choices or through wars with neighboring territories. Whether this is through StarCraft-style troop management or Sim City-like choice toggling is not yet known, but there are several interesting possibilities for combining The Sims with the strategy genre.

The Sims Medieval is being developed by The Sims Studio and will hit the PC and Mac sometime next Spring.

Source: Kotaku [http://investor.ea.com/releasedetail.cfm?ReleaseID=495805]



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MrLS

New member
May 17, 2009
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Sounds very similar to The Guild 2.

However, sounds intresting. Might check it out.
 

Dr. wonderful

New member
Dec 31, 2009
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Oh god, do I have to be the chambermaid?

Damn sims and their baby like mind.

...

Fine I go get the pots.
 

ranger19

New member
Nov 19, 2008
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This... sounds surprisingly interesting. I really enjoyed the original Sims and got House Party along with it, and I always wanted to get a bunch of expansions/sequels, but never really latched on. I wonder if I'll actually bother to give this one a try.
 

porschecm2

New member
Jun 5, 2009
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Hm. I've never been the slightest bit interested in the Sims, but this sounds like it has the potential to be interesting. I'll have to keep an eye on this.
 

DuplicateValue

New member
Jun 25, 2009
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This sounds like it's going to eliminate what I feel is the series' only flaw - the eventual boredom and monotony.

At least now there'll be swords and fighting to keep things interesting.
 

CitySquirrel

New member
Jun 1, 2010
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I'll bite. Though I'll probably watch the reviews before I invest any time or money into something like this.
 
Jun 26, 2009
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[sub][sub][sub][sub]Yes,[/sub]Yes,[/sub]Yes,[/sub]Yes,[/sub]Yes, Yes, YES
[HEADING=1]YES!!!!!!!!!!!![/HEADING]
All the things I like rolled into one!
Squee!
 

Anah'ya

a Taffer
Jun 19, 2010
870
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If the next headline concerning this will be "BioWare is assisting in one way or the other" I will eat my hat.

/tips said hat and saunters out

[sup]Sounds... interesting. Somewhat. A little. A wee tiny bit.[/sup]
 

Thealchemistofwhite

New member
Jun 8, 2010
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Hmmm... Well I'm the kind of person who modded the living hell out of his sims when he got bored and I actually modded it fully medieval, but this seems better. Mods only go so far, like changing the theme and setting, but it was still sims.

Atleast now we have adventuring and stuff, just PLEASE don't model your adventuring aspects after Sims 3 Bon Voyage! They were ok but weren't that fleshed out.

I demand that they make, Sims- Post Apocalyptic, after I finish my Post Apocalyptic mods!!!
 

Bigsmith

New member
Mar 16, 2009
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This as the potential to flop like a flounder or piss fucking awesome-sauce. Will just have to wait and see.
 

Lolth17

Queen of the Underdark
Nov 10, 2009
445
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This might actually make me buy the Sims. Although, I will be creating evil warlords in place of the heroic kings.
 

tehroc

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Jul 6, 2009
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I thought it was gonna be more the like serfs. Combines Sims with Farmville. You live your peasant life.
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
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IMO this is a pretty good idea. You can only release a pet and job expansion so many times.