I only tried three, but there were more. I just don't know what the others doDPunch4 said:So what? Does that means there is only three classes?
Even with only three sounds epic.
as far as I've heard theres Soldier, engineer, medic and operativeJohn Funk said:I only tried three, but there were more. I just don't know what the others doDPunch4 said:So what? Does that means there is only three classes?
Even with only three sounds epic.
From what I've seen on their site, that appears to be the available classes.smallharmlesskitten said:as far as I've heard theres Soldier, engineer, medic and operativeJohn Funk said:I only tried three, but there were more. I just don't know what the others doDPunch4 said:So what? Does that means there is only three classes?
Even with only three sounds epic.
What was wrong with quake wars? The personal objective system was fantastic, teamwork was very much required but even lone wolf style players could help the team if they took out the targets picked for them.SupahGamuh said:This game seems pretty interesting, it's being made by Splash Damage, wich they made one of my all time favorite games ever, Wolfenstein: Enemy Territory (wich is completely free by the way)... BUT, also they made the unfortunate Quake Wars... but still, I'm on a state of cautious hype.
Wait, I'm pretty sure I once played the demo of a game called Quake: Enemy Territory. Is the Quake Wars you're talking about?Unrulyhandbag said:What was wrong with quake wars? The personal objective system was fantastic, teamwork was very much required but even lone wolf style players could help the team if they took out the targets picked for them.SupahGamuh said:This game seems pretty interesting, it's being made by Splash Damage, wich they made one of my all time favorite games ever, Wolfenstein: Enemy Territory (wich is completely free by the way)... BUT, also they made the unfortunate Quake Wars... but still, I'm on a state of cautious hype.
The only issue with QW was the same one being expressed here, it took time to learn what was going on and how to do it and the maps were of a scale that made learning each one fairly time consuming too.
yup that's the game 'Enemy territory:Quake wars', hard to learn and requiring teamwork turned out that unless you had a solid team it was a mess. Most new players seemed to be attempting some kind of team death match rather than playing the game given to them and actively ignored the personal objectives the game generated for them.Avayu said:Wait, I'm pretty sure I once played the demo of a game called Quake: Enemy Territory. Is the Quake Wars you're talking about?Unrulyhandbag said:What was wrong with quake wars? The personal objective system was fantastic, teamwork was very much required but even lone wolf style players could help the team if they took out the targets picked for them.SupahGamuh said:This game seems pretty interesting, it's being made by Splash Damage, wich they made one of my all time favorite games ever, Wolfenstein: Enemy Territory (wich is completely free by the way)... BUT, also they made the unfortunate Quake Wars... but still, I'm on a state of cautious hype.
The only issue with QW was the same one being expressed here, it took time to learn what was going on and how to do it and the maps were of a scale that made learning each one fairly time consuming too.
As I remember it, it was fun to stab the enemies to take over their identities and the proceed to hack their turrets to help the team take over their base. On the other hand, the matches often developed into a clusterfuck.
On topic: Every shooter that demands teamplay is a step in the right direction in my opinion. Of course this is also a reason why such games often aren't that much fun to play, because if the team doesn't work together, nobody will have fun. Brink looks promising.
Yah it's not exactly fair to call every class based shooter a TF2 copy, that's like calling all Western RPG's Ultima clones.Kwil said:A copy of TF2? I don't think so, unless every team-class based game is considered a copy of TF2 now.
Wasnt it Assault, engineer, medic, and operative (spy like class). Regardless, not to surprised, this game looks like one you NEED to communicate with teammates. Still looks damn good, cant wait for next year.John Funk said:I only tried three, but there were more. I just don't know what the others doDPunch4 said:So what? Does that means there is only three classes?
Even with only three sounds epic.