Activision Nearly Freed Rare from Console Exclusivity

Tom Goldman

Crying on the inside.
Aug 17, 2009
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Activision Nearly Freed Rare from Console Exclusivity



Rare has been tied to a single company's consoles for more than a decade, but almost saw freedom in 2002.

Rare, the studio behind the original GoldenEye 007 and the upcoming Kinect Sports [http://www.amazon.com/Kinect-Sports-Xbox-360/dp/B002I0JBVY/ref=sr_1_1?ie=UTF8&s=videogames&qid=1288208753&sr=8-1], went from working exclusively with one first-party to another when Microsoft purchased Nintendo's stake in the company back in 2002. Previous vice president of game publishing at Microsoft Ed Fries recently revealed the details behind this deal, including how Rare was almost bought by Activision.

Microsoft paid a pretty penny when it bought Rare, to the tune of $375 million. This number may have shot so high due to competition from Activision and strategy by Nintendo. Though some have said that Nintendo dumped Rare and sold the studio to Microsoft, Nintendo actually did express its own interest in purchasing Rare.

Fries says that Nintendo owned nearly half of Rare, and had the option to purchase the other half. Nintendo kept letting the deadline for the purchase expire, which allowed other bidders to come in. the problem was, if another company put in a low bid Nintendo would be able to match it with priority. Microsoft and Activision put in big bids to ensure that Nintendo wouldn't match them. This, in addition to competition from Activision, were the primary factors that led to the giant bid of $375 million.

Despite the giant dollar signs Microsoft flashed in front of Rare, Activision's offer was more intriguing. Fries says that Activision won the bidding war for Rare at first because "[Rare] wanted to be third-party, independent of all platforms." However, something mysterious happened and the deal with Activision fell through.

"Something happened between them and Activision," Fries said in an interview with Develop. "I don't know what it was, but relatively far along in the deal things got cold, and we made a counter offer ... The prices were getting so high, by this point, that it didn't look like Nintendo was willing to participate."

Activision backed out, and Microsoft won the day, if you consider spending $375 million for Rare a win. Rare may have faltered in recent years with disappointing titles like left in 2007 [http://www.amazon.com/Perfect-Dark-Zero-Xbox-360/dp/B000B6ML0U/ref=sr_1_1?ie=UTF8&s=videogames&qid=1288210444&sr=1-1], if it was now under the umbrella of Activision instead of Microsoft.

Source: Develop [http://www.develop-online.net/news/36192/Activisions-deal-to-steal-Rare-collapsed]


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Jonny49

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Mar 31, 2009
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I'd still put my money on Rare doing better away from Microsoft, although looking today, not in the hands of Activision.
 

HigherTomorrow

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Jan 24, 2010
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I could see it now. Mediocre games, but a new edition of said mediocre game once a year.

Alas, my dear Banjo Kazooie, Donkey Kong, Conker...where are you now?
 

Electrogecko

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Apr 15, 2010
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"Rare may have faltered in recent years with disappointing titles like Perfect Dark Zero, but is set to win back some of the prominence it gained in the N64 era when Kinect launches if Kinect Sports becomes a success."
Kinect Sports could be the greatest sports minigame compilation ever created and it would still come nowhere close to the greatness of Banjo Kazooie, Tooie, DK64, and Conker's Bad Fur Day.
I just want DK64 on the virtual console.....
 

Aura Guardian

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Apr 23, 2008
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Microsoft should just Sell Rare to Nintendo. Then all will be good(Even though it won't be the original RareWare members)
 

Tharticus

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Dec 10, 2008
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Rare was use to be one of the best game developers during the SNES era and they happen to fall way back when Microsoft bought them.

I still miss the Banjo Kazooie and Conker series.
 

Brotherofwill

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Jan 25, 2009
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Now all Activision could do is put Rare out of it's misery.
Tom Goldman said:
but is set to win back some of the prominence it gained in the N64 era when Kinect [http://www.amazon.com/Kinect-Sports-Xbox-360/dp/B002I0JBVY/ref=sr_1_1?s=videogames&ie=UTF8&qid=1288210430&sr=1-1] launches if Kinect Sports becomes a success.
Hehe. 'Some' should be underlined twice in that sentence.
 

BehattedWanderer

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Jun 24, 2009
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I miss the days when Rare worked hand in hand with Nintendo to make some of the greatest titles around. Those were the AAA days, then. Some of my favorite older titles have either the Rare or Rareware brand stamping. Titles like Battletoads, most of the Donkey Kongs, Killer Instinct, Goldeneye 007, Banjo-Kazooie/Tooie, Diddy Kong Racing, Perfect Dark, and Conker. Ahhh...I miss you Rare. And I know you'll do your best with Kinect, but that's far from the best you've done.
 

mjc0961

YOU'RE a pie chart.
Nov 30, 2009
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I wouldn't have paid $3.75 for Rare, much less $375 million. Most of the N64 games were pretty bad, a few were mediocre, and maybe one or two were in between mediocre and awesome.

So yeah, I don't blame Microsoft for Rare not making "good" games anymore, I blame Rare for never really making them that often in the first place. Rare killed Rare, not Microsoft.
 

PureIrony

Slightly Sarcastic At All Times
Aug 12, 2010
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Wonderful. $375 million more dollars poured into the sinkhole that is Kinect. Rare probably isn't even worth a third of that.
 

righthanded

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mjc0961 said:
I wouldn't have paid $3.75 for Rare, much less $375 million. Most of the N64 games were pretty bad, a few were mediocre, and maybe one or two were in between mediocre and awesome.

So yeah, I don't blame Microsoft for Rare not making "good" games anymore, I blame Rare for never really making them that often in the first place. Rare killed Rare, not Microsoft.
wrong
 

Delock

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Mar 4, 2009
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Well, it probably would have put out worse games, only to then have half it's studio axed when Activision decided that they weren't focusing enough on WoW/plastic musical instruments.

Anyways, I'm not gonna say that Microsoft killed Rare here, since I don't know if Rare really is as good as nostalgia makes them. Who knows if Rare killed themselves, if Nintendo was what was keeping them alive, or if it really was Microsoft, but well, the results are obvious.