Know Your Gaming Roots
Shamus Young schools us all in the history of some classic game studios.
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Shamus Young schools us all in the history of some classic game studios.
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Well, TSR was never really a PC or Console game developer. Instead other companies licensed their work, like SSI, Interplay, and Capcom. Now, RPG publisher FASA did build their own Game development studio, FASA Interactive, which was later absorbed by Microsoft.Slaanax said:No TSR? Sadly I remember everyone of those companies. Some really good game companies that didn't make it through.
From what I understand, a lot of people aren't entirely sure where they are. Supposedly they've survived bankruptcy, are still a going concern, and are working on a real, honest to god, Fallout MMO. That said, for all we know, Interplay is now only operating out of a storefront in a mini-mall with a desk and a telephone, and two guys trying to code a MMO all by themselves in the back room.wildcard9 said:Where's Interplay? Developers of the original Fallout and publishers of the Bauldur's Gate series? It seems odd that you left them out.
I got my companies mixed up meant SSICount_ZeroOR said:Well, TSR was never really a PC or Console game developer. Instead other companies licensed their work, like SSI, Interplay, and Capcom. Now, RPG publisher FASA did build their own Game development studio, FASA Interactive, which was later absorbed by Microsoft.Slaanax said:No TSR? Sadly I remember everyone of those companies. Some really good game companies that didn't make it through.
From what I understand, a lot of people aren't entirely sure where they are. Supposedly they've survived bankruptcy, are still a going concern, and are working on a real, honest to god, Fallout MMO. That said, for all we know, Interplay is now only operating out of a storefront in a mini-mall with a desk and a telephone, and two guys trying to code a MMO all by themselves in the back room.wildcard9 said:Where's Interplay? Developers of the original Fallout and publishers of the Bauldur's Gate series? It seems odd that you left them out.
Yeah, I still play Battlezone every now and then, it's sad to see how much they've lost.Irridium said:Its hard to believe that Activision used to put out the most innovative, interesting, and fun games on the market.
I still play Pitfall from time to time...
[PROTOTYPE]? That's the only I can remember right now. Surely there must be more...Scrumpmonkey said:It's disturbing to see how little they have actually produced since Kotick took over. All they have done is literally buy existing studios and put them on the sequel tredmil. They have done NO IP creation. NONE.GothmogII said:Irridium said:Its hard to believe that Activision used to put out the most innovative, interesting, and fun games on the market.
I still play Pitfall from time to time...
Yeah, I still play Battlezone every now and then, it's sad to see how much they've lost.
Turn-based in what sense, Shamus? Are we talking the turn-based style of first person dungeon crawler Etrian Odyssey on the DS or something else? I didn't play Eye of the Beholder so I don't have the necessary context here.Shamus Young said:I think a first-person, party-oriented, turn-based RPG would be an impossible pitch in today's market.
FASA Interactive, after being bought by Microsoft was named FASA studios, originally was a subsidiary of FASA Corporation. All of FASA Corporation's Shadowrun games that made it to the US were done by different companies. Beam Software/Data East for the SNES version and BlueSky Software/Sega for the Genesis.Count_ZeroOR said:Well, TSR was never really a PC or Console game developer. Instead other companies licensed their work, like SSI, Interplay, and Capcom. Now, RPG publisher FASA did build their own Game development studio, FASA Interactive, which was later absorbed by Microsoft.
...Those who forget their past are doomed to repeat it...Shamus Young said:They made games for the Atari 2600, but didn't get any credit or receive any additional compensation if they produced a blockbuster. Like the movie stars of just a few decades before, they became aware that they were worth many times what they were being paid. They realized this, and their employers didn't.
Sierra should definitely be on there, but I guess it already is in a way. If I remember right, they got absorbed by Activision. Shame, I miss games like Caesar III.Dirty Apple said:Maybe their type of games are just out of style and therefore notice, but if not for Sierra and the games they produced, I would never have come to be a PC gamer. Sure, eventually I got into other genres (Wolfenstein -> FPS, SimCity2k -> Building Sims, Might & Magic -> RPG), but had I never come across King's Quest and Leisure Suit Larry, I'd probably be playing consoles right now instead of my beloved PC.