Splatterhouse in Australia?
Yahtzee offers some suggestions on how to maximize blood and gore.
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Yahtzee offers some suggestions on how to maximize blood and gore.
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I know you don't like MMOs, but Requiem: Memento Mori [http://www.playrequiem.com/] already does a lot of what you're talking about. Limbs get splattered everywhere, including yours.Yahtzee Croshaw said:Yahtzee offers some suggestions on how to maximize blood and gore.
Likewise, I was thinking of a less stylised (and less bloody difficult) Toribash [http://www.toribash.com/] when I read that list.The_root_of_all_evil said:I know you don't like MMOs, but Requiem: Memento Mori [http://www.playrequiem.com/] already does a lot of what you're talking about. Limbs get splattered everywhere, including yours.Yahtzee Croshaw said:Yahtzee offers some suggestions on how to maximize blood and gore.
Maybe not NO weapon degradation, but SLOW weapon degradation. If I'm holding a newly sharpened claymore, you can lop off three heads in a row without slowing down. That weapon isn't getting too dull anytime soon. But sure, let's say ou bash on people for an hour or two and the edge wears down, you might not have the sharpest object in the world, but it's still a damned nice blunt force weapon of "Go fuck yourself" I've never understood. Sure, a sword isn't MEANT to be a club, but you bash in a few skulls with that thing and it's still a weaponhawk533 said:You also need to allow for more creative ways to kill. Like setting traps or having hazards in each level, especially traps that allow massive chain reactions that inevitably lead to large amounts of murder. I've always enjoyed leaving large amounts of grenades on the ground in Halo and detonating the entire pile in one go in order to launch the warthog I parked on top of it as high as I can.
Also, there can be no weapon degradation, searching for ammo or other such gimmicks. Nothing is worse than having to run back to get a new weapon or more ammo when you could be committing more murders.
I'd second the comment about chain-reactions. Ever since the days of setting off barrels in Doom, there's been something immensely satisfying about starting an avalanche that ends up killing enemies you can't even see. Lightning weapons that can arc off one creature to another or sticky mines that can be attatched to enemies to send them off amidst their comrades might be good, too.hawk533 said:snip