me and 3 other friends used to gather on weekends (usually to sleep in each others houses) and played every RE game there was for the play station, Parasite EVE, Final Fantasy VIII, Dino Crisys, Silent Hill all those "survival horror" kind of games wich we enjoyed (it was like gathering to watch "the night of the Zombies" or something) more recently when i bought Fatal Frame: Crimson Butterfly, i got with a friend and played in the night with all the lights out (NEVER DOING THAT AGAIN WE ALMOST SHAT OUR PANTS), also, a lot of Ace Combat games were finished that way (my friend finished 1-3 i finished 4-6)
we did it mostly because of the story, it was a great way to spend time toguether and if one died in a scene, the other guy would take over (something that almost never happened in those games, well, except Ace Combat and in some bosses in RE the controll changed hands rather fast and the award to whoever won the boss fight was to keep playing untill death)
but more recent games have forgotten a good story, a good setting, me and my friend were absolutelly horrified of Ace Combat 6, such an awfull story telling (the other games had simmilar if not stupider storyes, but at least they were told in an amazing way) i dont know, whenever i call a friend to play we never again play a game to finish it, we play to "entertain" owrselves (play a few tunes on Rock Band, kill each other in Halo 3 or Call Of Duty 4... and thats about it)
no game that haves "multi-player" included feels good thought, in Gears of War 2 you can play the story "Co-op" but as my friend stated, "what´s the point??? its just a stupid story anywhay we are better off with the horde"
perhaps RE were horrible storyes too, but at the time, any game that involved a setting that at least resembled something scary was good in our book, we jumped and i panicked when Nemesis got into the police station trough the window and we were all amazed that i managed to kill him (by severall runing in circles and i took so much damage we thought i was done for), we were puzzled by the fact that his body was not there after going to save, i trew the controller when he showed up again later in the game, we all got startled and panicked when the dogs jumped into the building trough the windows, we screamed when the locker door opened and a cat jumped out (this one in the school of silent hill), it was all good fun, we were "living" a story, i still have to find a game in this "next gen" era that allows me to recreate that "feeling" of "being there", they had taken so much time in creating all those amazing grafix and implementing multy player in new ways that they have alienated the good storytelling, or at least thats how i feel.