Microsoft Looking into Creating Photorealistic Avatars

Scott Bullock

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Microsoft Looking into Creating Photorealistic Avatars


A picture perfect representation of you might soon be walking, talking, and probably fighting aliens, if Microsoft has its way.

In an interview with USA Today, Microsoft Chief Research and Strategy Officer Craig Mundie showed off some new experimental tech fresh out of Microsoft Labs. In a video [http://bcove.me/wi4avz7n] showing a demonstration of the technology, a 3D head read off a script entered into the program, lip-syncing it perfectly as it was read by a text-to-speech program. According to Mundie, it will also be able to watch video of your face and provide similar results.

"We can combine 3D modeling and 2D video," he said, "and composite those in real-time, computationally, in order to create an Avatar whose facial animation is very realistic, and the quality is almost like a photograph of a person."

But Mundie believes that the tech can be taken much further than just animating heads. If used in an Avatar Kinect style situation, Mundie thinks that the same software could be used to create photorealistic full body Avatars, which would be able to move ans speak in real-time.

"We just give you the text as a script, it gets converted into a voice computationally, and based on analysis of the script, it actually animates the Avatar," Mundie said of the software. "There's no reason we couldn't do that in real time by feeding the information that we get from a Kinect sensor, including its audio input and its 3D modeling spacial representation, and couple that to the body and gesture recognition to create a full body Avatar that has photorealistic features and full face animation."

So could we eventually see representations of ourselves as the heroes of the games we play, shooting aliens and swinging longswords?

"It'll come," he said, "but this is obviously still research work, so it'll be some time before it shows up in products."

Source: CVG [http://content.usatoday.com/communities/technologylive/post/2011/02/microsofts-prototype-avatar-looks-and-talks-like-you/1]

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icyneesan

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Saw it on the BBC earlier this morning. The first thing that came out of my mouth when I saw it was, 'Gee, I wonder what kind of porn games we'll say. Wait, did I just say Gee?'

Then I went back to eating my TV Dinner.
 

Roboto

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icyneesan said:
Saw it on the BBC earlier this morning. The first thing that came out of my mouth when I saw it was, 'Gee, I wonder what kind of porn games we'll say. Wait, did I just say Gee?'

Then I went back to eating my TV Dinner.
You eat TV dinners in the morning?

Sure it will be full facial animation...but bleak, empty, soulless full facial animation...
 

imnot

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DO NOT WANT!
I still have one of those old pre kinect vetran avatars :3
 

samsonguy920

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I have something to say on this matter:
No.
No, I say.
Nope, nada, nil.
I don't think so.
Scott Bullock said:
"It'll come," he said, "but this is obviously still research work, so it'll be some time before it shows up in products."
Never is a long time.
 

BENZOOKA

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Oct 26, 2009
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I think NHL2001, and a bunch of other games, had this kind of a feature already.

Progression and new tech is always welcome, no matter how silly it may sound at first. Or how much one's afraid of change or doesn't want to represent as himself.

So; cool.
 

Armored Prayer

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Technology wise this sounds great. But I have a felling were going to get the same facial expressions like in Oblivion.

And I'm perfectly fine with my 360 avatar with his Gears get up and rare Spartan helmet.
 

Worgen

Follower of the Glorious Sun Butt.
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Whatever, just wash your hands.
Im still annoyed that our avatars have to be human

I wanna be a rock
 

Natdaprat

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Technology wise, awesome. For gaming? NOOOO! Keep it away! I see enough humans every day to want them in my games, looking at me... judging me... telling me I'm fat.
 

Snotnarok

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Argh why I actually liked the unrealistic cartoony avatars. Jeeze the video game industry isn't going to need any artists soon because they're gonna phase out all of the imagination for REALISM!
 

Daemascus

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Mar 6, 2010
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Sure, we may be able to do this but should we? Do you really want to stare at your self when your playing a game?
 

The_Healer

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Daemascus said:
Sure, we may be able to do this but should we? Do you really want to stare at your self when your playing a game?
Well obviously you'd have the choice...

But I think its a good idea! I've been trying for ages to re-create my face in the facial editing thing of various games... but have failed miserably many times.

I'd love to be able to get screenshots of me tearing people/monsters apart.
 

F-I-D-O

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Feb 18, 2010
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Scrumpmonkey said:
Well i think- **AAAHHHHHHHH[sub]HHHHHHHHH[/sub][sub][sub]**SPLAT***[/sub][/sub] <---- my post falling down that MASSIVE uncanny valley.
Preety much my reaction
Let's go from kind of creepy but still cute almost-Miis into
THE UNCANNY VALLEY!
Why?
So I can shoot an alien.

Wasn't the point of games to escape? Maybe I'd rather play as master chief then me. Plus, it would break immersion when my photoshopped face is tacked onto a body, knowing I would NOT survive in those scenarios.
 

johnman

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So now characters are now going to be everything from obese gamers to your granmother? No thanks. I play games for escapism, not to watch my watch my scrawny arse jump around