Um, why does it feel like more and more articles around this site are written with casual gamers in mind? Who cares if series get long and complicated. Its part of the joy of following it for so long. If you are a fan who cares. I know people who work 40-50 hours a week and still find time to go back and catch up on older installments in a series just to catch up.
Hell this winter my brother went back and played the entire castlevania series, every installment, and he works full time. It can be done, it just have to have the resolve to do it.
I mean come on, how are game series any less ridiculous as TV's Lost series that was massively popular, long, and convoluted.
Breaking it into episodic content, like the author here suggests, would only drive prices up, lower quality, and serve to stifle and stale innovation. The investment in keeping a series going would be drastically cut by investors just to keep a cash flow coming in with minimal resources.
I do not agree.
I think the only real point I agree with in this article is the multi-platform issue that developers constantly screw fans with. In my opinion, all installments of a series should be on one platform, and progress to the next platform of its respective manufacturer. If your going to move platforms, port the others along with it. The investment might be high, but the return can prove worth it if the series is big enough, like Mass Effect 1 going to PS3.
That said though, exclusivity deals need to go the way of the dinosaur, and no one is more guilty of this than Microsoft and its studio killing exclusivity deals.