Activision: Singularity Demo "Absolutely Critical"

John Funk

U.N. Owen Was Him?
Dec 20, 2005
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Activision: Singularity Demo "Absolutely Critical"



Activision's producer on sci-fi timeshift FPS Singularity says that it is "absolutely critical" for the game to have a demo to woo would-be buyers.

Stop me if you've heard this one: Singularity is a sci-fi FPS that features a military protagonist who has the power to manipulate time. Sound like a FPS you've played recently? Sound like every FPS you've played recently?

The sci-fi FPS market is one that became saturated a long time ago - and nobody knows that more than the folks at Raven Software who are developing Singularity in the first place. Yet Kekoa Lee-Creel, the game's producer, thinks that Singularity's time-based gameplay - that gives the main character powers to speed up or rewind time on specific objects - will sell itself to gamers ... as long as they try it first.

"The shooter market is saturated, it's tough to break in right now when there's a lot of great, well-established franchises," Lee-Creel told Develop [http://www.developmag.com/news/32206/Singularity-demo-absolutely-critical-says-Activision]. "We're definitely on track to release a demo ... That's absolutely critical. It's so hard to convey how a game feels, but I have confidence that once we can cross that threshold I think we're good."

I have to confess, the sentiment is almost refreshing. More games should have demos. Demos are a good thing. For one, they totally negate the excuse pirates throw out about wanting to try a game before you buy it.

At any rate, I wish Raven Software luck. If they can set themselves out from the increasingly-generic pack, they'll probably be more successful by showing how fun it is to make enemy soldiers instantly age and decompose to dust, rather than telling.

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fix-the-spade

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Feb 25, 2008
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Ravensoft. Weren't they responsible for Quake 4?

If nothing else that's a good sign, Quake 4 was a laugh.
 

zoozilla

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Dec 3, 2007
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Looking forward to the demo.

I definitely agree that more games should have demos - I was sorely disappointed at the lack of E3 demos on XBL.
 

asiepshtain

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Apr 28, 2008
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I'm asi and I heartly approve this message.(thou pirates will always find some pathtic excuse to steal, becuase they suck. And yes, if you pirate, YOU suck)
 

Abedeus

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Sep 14, 2008
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Cool, they make good games. I mean Raven, because Activision is filled with a bunch of hypocrites who didn't give us Prototype demo. Oh well, I pirated it, and I'm buying as soon as my God damn country has a release. July 3rd. I hate Poland, I really do.

Oh, and I do hope they make it better than Timeshift was. Like, less irritating, less generic, easier usage of time-changing mechanics... Just a better game.
 

Valiance

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Jan 14, 2009
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Raven has never let me down, since CyClones, probably the most innovative FPS I ever played, (1994) and Heretic to STV:EF, to Quake 4.

They certainly have low points and high points, but I have very very high hopes for this game, and Wolfenstein might be great too. But anyway, this is about Singularity.

I have been awaiting this hoping it is the gem that takes us out of the dark age of terrible "OH MY GAME HAS A TIME MECHANIC TOO, PRESS R TO SLOW EVERYTHING DOWN!"

Singularity looked interesting. Rewinding time to before a wall was built to walk through it. Rewinding people back hundreds of thousands of years to amoebas to kill something.

It can be good, and I'd love to play a demo, and I hope they finish it before someone else comes along and steals their idea and makes it better. ;P