Rocksteady Going Crazy for Detail in Arkham City

Logan Westbrook

Transform, Roll Out, Etc
Feb 21, 2008
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Rocksteady Going Crazy for Detail in Arkham City


There's going to be a lot to explore in Arkham City, whether you're on its rooftops, or walking its streets.

Lots of open world games try to impress you with how big their open world is, but Rocksteady is taking a different tack with Batman: Arkham City [http://www.amazon.com/gp/product/B002I0JAVK/ref=s9_simh_gw_p63_d0_i3?pf_rd_m=ATVPDKIKX0DER&pf_rd_s=center-2&pf_rd_r=01XTMY4EVNYQC2DR4J92&pf_rd_t=101&pf_rd_p=470938631&pf_rd_i=507846]. Rather than impress players with Arkham City's size, it wants them to marvel at the game's attention to detail.

Rocksteady's Dax Ginn said that moving the Arkham City gameplay into an open world setting was something that the team had really wanted to do, not only for the technical challenge, but for the creative challenge and the gameplay opportunities, too. He said that Rocksteady wanted to explore a sort of middle ground, where the game world was still on a "massive" scale, but had an amazing amount of aesthetic fidelity when the player hit the streets. Exploring the city will have its benefits too; there will be all kinds of side quests for the player to do, such as hunting down assassins, or stopping serial killers.

Ginn also said that psychology will play a big part in the game, both in terms of the narrative, and of the gameplay. Each of the playable characters - Batman, Catwoman, and with the right pre-order, Robin - had an alternate vision mode that gave them more information that just their regular eyes, but the characters different viewpoints meant that they focused on different things. Batman's detective vision was for helping to solve or prevent crimes, while Catwoman's thief vision was for helping to commit them. Rather worryingly, Robin's alternative vision mode helps him identify things that he should blow up.

Batman: Arkham City comes out for PC, PS3, and Xbox 360 on October 18th.

Source: GamesRadar [http://www.gamesradar.com/xbox360/batman-arkham-city/news/batman-arkham-city-video-details-dark-psychology-exploding-robin-most-detailed-open-world-ever/a-2011080916638526032/g-20091214174528870002]



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Mathak

The Tax Man Cometh
Mar 27, 2009
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Does the game also come with candy? Because it should come with candy.
 

ImprovizoR

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Dec 6, 2009
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AndrewC said:
That's all very well but give us the PC system requirements! XD
It's running on UT3 engine. If you can run Arkham Asylum you'll be able to run Arkham City.
 

AndrewC

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Jun 24, 2010
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ImprovizoR said:
AndrewC said:
That's all very well but give us the PC system requirements! XD
It's running on UT3 engine. If you can run Arkham Asylum you'll be able to run Arkham City.
Oh I could run AA perfectly well maxed out, thanks :D
 

karloss01

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Jul 5, 2009
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Dear Rocksteady staff,

Shut up and take my money already!

that is all.

from, karloss01
 

Covarr

PS Thanks
May 29, 2009
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Crazy detail? Here's an idea: use more than ten different enemy models for basic thugs. I loved Arkham Asylum, it's one of my favorite games, but it really bugged me how it seemed like you're fighting the same half dozen dudes over and over again. This isn't a NES beat-'em-up, no need for this.

P.S. Thanks