242: Lab Coats and Lunatics

Jacob Aron

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Feb 22, 2010
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Lab Coats and Lunatics

Videogames have always been children of science: From games played on university mainframes to current technologies like Project Natal, gaming will forever be indebted to science. But what are they giving science in return? Jacob Aron examines how videogames can better portray both scientists and science.

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Kollega

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Jun 5, 2009
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I want a puzzle with ferrofluids. In fact, one could make an extraordinary puzzle game using basic laws of electricity and magnetism.

And just so you know, the link to ferrofluids is broken - it leads to "space-warping" video.
 

Xaryn Mar

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Sep 17, 2008
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we can't afford people to think scientists are all madmen trying to take over the world.
But we are madmen trying to take over the world.

OT: Good article. I would love to see more real science (especially Astrophysics) in games as well as in movies.
 

Premonition

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Jan 25, 2010
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As far as the scientists themselves go, I've never really given any of them a second thought. Until I played Fallout 3 that is. James is perhaps the first scientist, besides Otacon, that's not just a guy in a white labcoat. He's a true scientist, but he's also a friend and a father.

I think he is the best scientist ever portrayed in a game.
 

Sillyiggy

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Jun 12, 2008
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Well the image of scientists in media is further complicated by our modern age. We use them as the vessels to carry plot. People value natural explanations for phenomenon more now than ever before, as a consequence media has to explain the extraordinary events that occur in an exciting story in a realistic way. Perhaps it is more that people care about realism, and back in the day when people believed in magic, etc. such supernatural elements were good enough in fantastical story telling.

Scientists are perfect for a more realistic story. Hence why science is often the enemy, but also the force of good.

I think a good example of how science has changed how we approach story telling is with zombie horror. Can you think of a recent zombie movie/game that had a supernatural explanation for a zombie outbreak? It used to be the norm, some sort of dark magic, pact with Satan, some sort of power beyond scientific understanding. Now it is almost always some sort of science/research gone wrong (with the exception of aliens, but even then often a scientific explanation of the zombie tech is at least hinted).

As for myself, I am a biologist. I find issues of how certain religions view our field more pressing a concern. But it is interesting to note how the world thinks I and others in the field work. From video games to television with the cooly dark lit labs with multi-colored fluids it is fun to witness. I mostly find myself asking, 'why don't my labs look that cool?'
 

hamster mk 4

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Apr 29, 2008
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While gaming owes some of its existence to science, it owes far more to engineers who are technicaly a seperate field. Engineers often get a far more favorable portrayal in fiction. James Bond's "M", Star Treck's Scotty, FireFly's Kayle, and Team Fortress' Engineer are some examples. In many ways they take the roll of the "good" scientist, the one using their brain to make useful stuff. Where as the "bad" scientist is using their brain to make problems.
 

Stranger of Sorts

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Aug 23, 2009
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I guess Fallout 3 is a game that portrays scientists in both a good and a bad way. You have your dad and his team and then the enclave scientists, they are just humans after all.
 

justnotcricket

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Apr 24, 2008
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Good article =) I think it's good that video games try to incorporate at least some realism into their science; the more you can base things on actual fact, the cooler they appear, in my opinion. and yes, I'd also like to see scientists portrayed in more realistic and sympathetic lights. Although some of the stuff we do might come across as a bit arcane, the majority of us are not actually trying to destroy the world. Quite the opposite, in fact. ;-P
 

Gammaj4

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Nov 18, 2009
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If the theory is correct, then there are universes where the Nazis won World War II, the Dreamcast never died and Duke Nukem Forever actually got released.
I'm gonna guess that no matter how many universes you traveled to, you'd never find one in which Duke Nukem Forever was released.
 

Neumanoid

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Jun 17, 2009
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Great article, I have to agree that more science in games would be a good thing.

Gammaj4 said:
I'm gonna guess that no matter how many universes you traveled to, you'd never find one in which Duke Nukem Forever was released.
It's like the dark flow of video games, so big and huge on the horizon of space, sucking entire galaxy's towards it but never capable of being observed.

Man science is so freaking cool.
 

carpathic

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Oct 5, 2009
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What I have always found wierd about ME2, is that though the entire universe moves by science, no scientists (except perhaps warlord Okeer) have any sort of a role. Yes I know that Moridin could count, but he describes himself as a doctor first. So, to restate, there are no MAJOR NPC's that are scientists.

That really does surprise me.
 

Katherine Kerensky

Why, or Why Not?
Mar 27, 2009
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I find the stereotype of Scientists to be for the most part, accurate.
Out of all the scientists I have met, only two of them never wore lab coats. Both of those were physics teachers. So maybe it is not so much that scientists in general wear lab coats, but all but a few physicists are seen wandering around in the large white coats of the trade.
Or, for the ones I met, the mostly-white, but slightly chemical-stained coats. As for the glasses... I only remember meeting two scientists that wore glasses, but I suppose it is a stereotype of a scientist because they are seen as 'nerds' of a sort, and a stereotype of 'nerds' would have them wearing glasses. And of course, more reason to equate 'nerds' with scientists is that they are both seen as smart.
 

DeadEnded

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Dec 12, 2009
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If more scientists looked like this:
http://drt.users.sonic.net/milestocode/wp-content/uploads/2009/06/Abby_NCIS.jpg

Then I think we'd have more scientists, or people who wanted to BE scientists. As for the stereotypical scientist image, I don't know if it's life imitating art or art imitating life, but most I've met all had that same look: White coat, button down shirt, only about half had glasses; but still it seems an odd thing that most of these people have the same look.

I'd love to see some research data on this one, let us know how many out of a total of people that wear the typical scientist 'gear'.
 

Smokescreen

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Dec 6, 2007
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I think this presents one of the great opportunities of gaming. We learn better when we play with something-as a general rule-so illustrating scientific principles in a fun way is a really great opportunity to get people interested in a subject that can have a high barrier to entry.
 

lleihsad

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Apr 9, 2009
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carpathic said:
What I have always found wierd about ME2, is that though the entire universe moves by science, no scientists (except perhaps warlord Okeer) have any sort of a role. Yes I know that Moridin could count, but he describes himself as a doctor first. So, to restate, there are no MAJOR NPC's that are scientists.
Dude, he's the VERY MODEL of a scientist (salarian). After hearing his musings on the ethical and cultural aspects and responsibilities of science, I'm inclined to say that he is the best example of a scientific hero in any game I've ever played. Besides, his class is labeled "Salarian Scientist".

Also, Liari is another prominent scientist in the series in both role and behavior (again, clearly labeled in her class/title).
 

Chasmodius

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Jan 13, 2010
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Speaking of time-travel:
The team working on Achron are trying to create a strategy game which relies on time-manipulation at its very core. Watching the alpha test videos they have up makes it obvious that the whole system is going to be way crazy (multiple players experiencing different moments of the same time-stream), but it may just be playable. The temporal mechanics they've decided on are really interesting, especially the idea that changes to the space-time continuum propagate at the speed of time.

http://achrongame.com/
 

Jakkar

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Mar 22, 2008
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Fix that link! Magnetic Ferrofluids goes to the lightspeed town-tour! Good post =)
 

dnadns

Divine Ronin
Jan 20, 2009
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Kollega said:
I want a puzzle with ferrofluids. In fact, one could make an extraordinary puzzle game using basic laws of electricity and magnetism.

And just so you know, the link to ferrofluids is broken - it leads to "space-warping" video.
Pixeljunk Shooter comes pretty close to that.