Zynga Brings "Brand Words" to Draw Something

Andy Chalk

One Flag, One Fleet, One Cat
Nov 12, 2002
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Zynga Brings "Brand Words" to Draw Something


Get ready to draw pictures of the Colonel doing the Dew.

Advertising represents a huge slice of the social game revenue pie, and it looks like Zynga has discovered a new way to wring a few more bucks out of it. Ads in the hit doodler Draw Something were previously confined to conventional banners in the free version of the game, but now advertisers are paying Zynga to insert branded words into both the free and paid editions of the game. The National Hockey League was at the vanguard of the charge, buying hockey-related words like "puck," "Zamboni," "hat trick," "slap shot" and "Leafs suck" [I may have made that one up] and even posting some of the results on Pinterest [http://pinterest.com/thenhl/drawnhl/].

Dan Porter, formerly the CEO of Draw Something studio OMGPop who now serves as vice-president of mobile and general manager of Zynga's New York office, said tests of recognizable brands in the game led to the idea. "People loved to draw the Colonel and bags of Doritos," he told Ad Age [http://adage.com/article/digital/zynga-s-ad-pitch-draw-draw-brand/234515/].

The push to find new ad models like this one is being driven in large part by declining prices of conventional mobile advertising, which is itself the result of the explosive growth of the worldwide smartphone market. But while the insertion of sponsored words into the Draw Something lexicon is insidiously clever, it may have come at the wrong time: Little more than a month after Zynga announced its acquisition of OMGPop for roughly $180 million, the BBC [http://www.bbc.co.uk/news/technology-17922623] revealed that Draw Something's daily active user count had dropped from 14.3 million to 10.4 million in just 30 days.



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gigastar

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Sep 13, 2010
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Wait, Zynga is selling Microsoft Paint for your iPhone now?

More to the point, this thing expects people to pay for advertisements?

How do they keep finding new lows to hit?
 

Sixcess

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Feb 27, 2010
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I thought "A Machine for Pigs" would be the most disturbing words I'd come across this week...

Andy Chalk said:
"People loved to draw the Colonel and bags of Doritos,"
But this has it beat. Conjures up images of a Max Headroom style society of braindead brainwashed zombies incapable of thinking of anything other than the last stream of advertising to be pumped directly into their brain.

Seriously, who loves to draw bags of Doritos, other than 5 year olds and perhaps the severely brain damaged?
 

ablac

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Aug 4, 2009
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So. Much. Bullshit.
I paid so that I didnt get ads, now I get ads. Ironically false advertising in a way.
 

Freechoice

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Dec 6, 2010
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ablac said:
So. Much. Bullshit.
I paid so that I didnt get ads, now I get ads. Ironically false advertising in a way.
You might say it's something you're adverse to.
 

Bob Kraky

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Mar 29, 2011
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Cake to everyone who quit omgpop after zynga bought it! the problem isn't buying it at the wrong time, it's buying it, inserting a few tiny tiny tiny features to pretend your good and then spamming your wall and mandatory requests for coins to paint your omgpop-ville cow and advertisements every 5 second isn't going to instantly line your pockets with money, neither is any pop up or advertisement at all.
 

weirdee

Swamp Weather Balloon Gas
Apr 11, 2011
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most of omgpop's appeal was during the pre-AOL ownership era, but at the point when zynga bought it that just cuts off any possibility of me wanting to return

it'd be funny if later the founder bought it back from zynga for like a tenth of the price when nobody wants it anymore
 

ThePS1Fan

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Dec 22, 2011
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I'm fine with ads in games, if a billboard in GTA advertised a real life product I'd be fine with it. This seems way to intrusive though.