Pantechnician said:
I think the timeline here is a bit specious because it neglects important developments within the adventure genre. The arrival of CD-ROM technology had a tremendous impact, but it's just sort of glossed over here. I'd also argue that the rise of id Software had little to do with the eventual decline of the genre. Myst was released in the same year as Doom, and it was arguably the best-selling adventure game ever released. Sam & Max Hit the Road was also released in 1993, as was the first Gabriel Knight game. Full Throttle, Grim Fandango and most of the Monkey Island series came out years later. A significant portion of the adventure games people consider classics were released during and after the rise of the internet, and certainly after the release of Doom.
I try to avoid defending my articles against suggestions that they would be improved if I'd only included this or that game, or mentioned a particular developer. Some day, when I set out to write my 10,000-page
Brief History of Videogames, I'll be sure to include everything. Until then, you and I must both suffer the pains of discussing such expansive topics in such limited page space.
In regards to your suggestion that post-id adventure games contributed more to the evolution of the genre than I've given them credit for, I must (in spite of my terrible love for anyone who dares use the word "specious") respectfully disagree.
Myst did more for adoption of Apple's Quicktime technology than it did for games of any genre, and LucasArts' brilliant, yet commercially disappointing,
Grim Fandango and
Full Throttle were not brilliant enough to save a dying game genre. The fact that the sequel-happy developer eschewed follow-ups to these games in favor of a host of FPS and 3D action titles based on the Star Wars license alone speaks to that. As for
Gabriel Knight, I do not deny the sheer awesomeness of that title, but one cannot argue that it carried adventure gaming, or even Sierra On-Line, to the levels of success enjoyed by id's Doom in particular, and the FPS genre in general.