God of War Dev Hates (and Loves) Free-to-Play Games

Marshall Honorof

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God of War Dev Hates (and Loves) Free-to-Play Games


David Jaffe's new game will embrace his favorite parts of the F2P model.

"I'm kind of divisive," said David Jaffe in a recent interview, which might just be the understatement of the week. The popular, controversial developer made his bones with titles like the AAA market was no longer for him [http://www.amazon.com/gp/product/B002NN7AKU/ref=pd_lpo_k2_dp_sr_1?pf_rd_p=486539851&pf_rd_s=lpo-top-stripe-1&pf_rd_t=201&pf_rd_i=B0002XL3BA&pf_rd_m=ATVPDKIKX0DER&pf_rd_r=058QFT2ZVNT3TEWQTZKG]. His new game will be a free-to-play, browser-based shooter, but that doesn't mean that Jaffe has embraced everything that the F2P model has to offer. Although he has significant concerns about the freemium price structure, he believes that a free game can offer a mechanically identical experience to a AAA title, just without flashy production values or exorbitant price tags.

"I hate free-to-play but I love aspects of it," Jaffe explained. "I love the instant-on, I love the low to no barrier of entry to get all kinds of people to jump in and play, I love the fact that you're sitting there at lunch and can play for five minutes or you can get sucked in and play for three hours." While Jaffe conceded that AAA titles often have some of the best stories and spectacles in gaming, he saw no reason why free-to-play titles could not offer the same engaging core gameplay. These games have the capacity to be "90 to 95 percent as good or better - just in terms of game mechanics - as what I'm playing on next-gen."

Developing a pricing structure that Jaffe does not find personally distasteful, though, has proven challenging. "I hate how [F2P is] like the tail wagging the dog and it's the business model and all about getting people to pay [with more micro-transactions]," Jaffe lamented. "I'm not saying [the developers are] evil or they're lying - but one of the things they like to say is pay with your time or pay with your money." Since Jaffe's proposed title will be a browser-based shooter, he discussed the cons of F2P shooters in particular. If an online shooter uses a gradually slowing level system, players can either sink in a lot of time, which can make for a repetitive experience as the levels get farther apart. Alternatively, a player can spend some money, which can make him or her too powerful too quickly and kill his or her interest.

Ultimately, Jaffe remained undecided on how to price his new game. Kickstarter, he mentioned, might be the way to go, given Tim Schaefer's success [http://www.escapistmagazine.com/news/view/116565-Double-Fine-Adventure-Kickstarter-Brings-Good-Fortune-to-All] on the platform. Granted, Jaffe described himself as "more polarizing than Tim Schafer," but sometimes a little controversy is all you need to stir up the crowds.

Source: Gamesindustry [http://www.gamesindustry.biz/articles/2012-06-08-god-of-war-twisted-metal-designer-david-jaffe-pursuing-free-to-play-project?utm_source=newsletter&utm_medium=email&utm_campaign=european-daily]

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Kahunaburger

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While Jaffe conceded that AAA titles often have some of the best stories
*snerk*

Developing a pricing structure that Jaffe does not find personally distasteful, though, has proven challenging. "I hate how [F2P is] like the tail wagging the dog and it's the business model and all about getting people to pay [with more micro-transactions]," Jaffe lamented. "I'm not saying [the developers are] evil or they're lying - but one of the things they like to say is pay with your time or pay with your money."
Wow, David Jaffe says something that... I actually agree with?
 

Andy of Comix Inc

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Jaffe said a thing? OH MY GOD SOMEONE HOLD ME.

Seriously, Jaffe probably has an opinion on errant ceiling tiles or the tint of white used for his printing paper. That doesn't mean his opinions are worth listening to. I don't mind his games but his mouth just dribbles everything. I really don't think his opinions deserve to be reported.
 

Andy of Comix Inc

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Andy of Comix Inc said:
Seriously, Jaffe probably has an opinion on errant ceiling tiles or the tint of white used for his printing paper. That doesn't mean his opinions are worth listening to.
Hey, I'VE got an opinion about errant ceiling tiles and the tint of white used on this page. I don't know where you've been since 1994, but the thing about Jaffe?
He's kind of a big deal, people know him
And the fact that he's making a Free 2 Play game? Here, that's kinda a big deal to.[/quote]

Someone being big in a field does not automatically make their opinions worth conveying, especially when it's spouted loudly and every possible juncture. My point is that they get lost in a sea of words. His opinions aren't good enough to stand out, even with his *ahem* "credentials".
 

Lunar Templar

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yeah? and?

thank you for telling us something we already knew if you've been actually paying attention to the F2P market
 

Emiscary

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Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
 

Something Amyss

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Jaffe considers himself polarising? I'm shocked that a guy famous for his tantrums would think of himself as polarising.

Still, some of the stuff he preaches would be nice.

DVS BSTrD said:
<spoiler= besides, spectacles can be important in game as well>http://images2.wikia.nocookie.net/__cb20071229103160/uncyclopedia/images/f/f6/Gordonfreeman.jpg
I see what you did there.

...Thanks to my glasses.

Emiscary said:
Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
I dunno, people seem to like Deus Ex. >.>
 

getoffmycloud

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Emiscary said:
Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
So Bioshock, everything Bioware makes, The witcher, Fallout new vegas aren't AAA games with great storytelling.
 

draythefingerless

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getoffmycloud said:
Emiscary said:
Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
So Bioshock, everything Bioware makes, The witcher, Fallout new vegas aren't AAA games with great storytelling.
QFT. let me add Fallout 3, Half Life, Batman Arkham City, Portal. AAA games have most often the best spectacle and most complex and enriched stories. its just the fact that they have more money, more investment, more writers.
 
Nov 28, 2007
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Emiscary said:
Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
Let me direct you to some more entry level reading you seem to have glossed over. http://tvtropes.org/pmwiki/pmwiki.php/Main/TropesAreTools
 

Chairman Miaow

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Zachary Amaranth said:
Jaffe considers himself polarising? I'm shocked that a guy famous for his tantrums would think of himself as polarising.
It's the word the game industry uses when people hate something. ME3 ending? Polarising. David Jaffe? Polarising.
 

SL33TBL1ND

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Zachary Amaranth said:
Jaffe considers himself polarising? I'm shocked that a guy famous for his tantrums would think of himself as polarising.

Still, some of the stuff he preaches would be nice.

DVS BSTrD said:
<spoiler= besides, spectacles can be important in game as well>http://images2.wikia.nocookie.net/__cb20071229103160/uncyclopedia/images/f/f6/Gordonfreeman.jpg
I see what you did there.

...Thanks to my glasses.

Emiscary said:
Best stories? Really?

http://tvtropes.org/pmwiki/pmwiki.php/Main/DeusExMachina

http://tvtropes.org/pmwiki/pmwiki.php/Main/StatusQuoIsGod

There's some entry level reading on the storytelling of AAA games. Get back to me once you're done.
I dunno, people seem to like Deus Ex. >.>
That's not what Deus Ex Machina means.
 

Something Amyss

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Chairman Miaow said:
It's the word the game industry uses when people hate something. ME3 ending? Polarising. David Jaffe? Polarising.
I know. It's just amazing that a man known for outlandish tantrums would think people hate him.

SL33TBL1ND said:
That's not what Deus Ex Machina means.
Really. You don't say.
 

mad825

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Talk, talk and talk. This guy is all talk.

Sure, there are problems and sure they could be better but what are you doing about it? If he's referring to MMOs specifically then of course the AAA (singleplayer) games are going to have better because they have a bloody ending rather than MMOs drone on and on about the same shit.

The gaming mechanics are bound to be shit because they need to be fair to everyone rather than faring the player against NPCs. Unreal tournament is probably the most advance you could get with a TPS/FPS while WOW is best for free roaming.

But seriously. He's going to create a free-to-play, browser-based shooter? Fuck-off, I'm going back to quakelive.
 

RanD00M

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getoffmycloud said:
So Bioshock, everything Bioware makes, The witcher, Fallout new vegas aren't AAA games with great storytelling.
Bioshock has alright storytelling but not as good as most people claim it to be.

Bioware stories and storytelling are really clichéd and you can see almost anything happening from a mile away. They use almost the same tropes in every game they make. What Bioware do well is that they crate good universes with interesting ideas[footnote]For the most part.[/footnote].

The Witcher's storytelling isn't bad but not great. Above average I will admit, however nothing great.

Fallout: New Vegas, can't really say anything about that since I never got too far in it.
 

SL33TBL1ND

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Nov 9, 2008
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Zachary Amaranth said:
Chairman Miaow said:
It's the word the game industry uses when people hate something. ME3 ending? Polarising. David Jaffe? Polarising.
I know. It's just amazing that a man known for outlandish tantrums would think people hate him.

SL33TBL1ND said:
That's not what Deus Ex Machina means.
Really. You don't say.
And that's why we need backwards italics.