Deus Ex: HR Team is Working on Tomb Raider's Multiplayer

The Wooster

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Jul 15, 2008
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Deus Ex: HR Team is Working on Tomb Raider's Multiplayer


Tomb Raider's multiplayer mode is coming courtesy of Deus Ex: Human Revolution developer, Eidos Montreal.

Last week, Official Xbox Magazine revealed that the upcoming Tomb Raider reboot is going to ship with a multiplayer mode. As is often the case when doggedly single player franchises suddenly gain multiplayer features, the reaction from the gaming community was mixed. While the multiplayer mode may leave its mark on Tomb Raider's budget, it won't divert effort away from the game's single player campaign, as they're being handled by two separate teams. In this case, the multiplayer component is being developed by Thief 4 and Deus Ex: Human Revolution developer, Eidos Montreal. The single player is being developed by Crystal Dynamics.

Details about the recently announced multiplayer components are scarce, though a listing from UK retailer, GAME, seems to indicate that there may be more to it than a straight up deathmatch.

"Survive as a Team: Play a variety of multiplayer modes as Lara's Shipmates or Yamatai's Scavengers," read the listing, which has since been removed. "Yamatai" is the island Lara finds herself stranded on in the single player campaign.

Tomb Raider will be the first game in the main Tomb Raider series to feature multiplayer. That being said, 2010's download-only spinoff, Lara Croft and the Guardian of Light, did feature an excellent co-op campaign.

You can expect a more detailed look at Tomb Raider's multiplayer mode in the February Issue of OXM and at the Consumer Electronics Show, this month.

Tomb Raider is due for release on PC, 360 and PS3 on March 5th.

Source: VG247 [http://www.vg247.com/2013/01/01/tomb-raider-multiplayer-developed-by-eidos-montreal/]


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Vault101

I'm in your mind fuzz
Sep 26, 2010
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Tombe Raiders getting multiplayer?

naaaaaaaaaaaaaaaaaauuuuuugggghhhhhhhh *rolls eyes*
 

Andy of Comix Inc

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Apr 2, 2010
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This game is getting worse and worse the more I see of it. PC Gamer's insightful preview (the title, "a lack of meaningful interaction," goes most of the way to explaining the worst of it) proved most telling of its shallowness - it looks like a less spectacular Uncharted. Certainly not got high hopes for it, and I wasn't expecting much from the outset anyway, but... Christ. Shoehorned multiplayer now, too? Not to overuse the phrase, but I never asked for this.
 

Sacman

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May 15, 2008
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Heh, here's a good idea, get a team most famous for a game that prided itself on not having multiplayer to make the multiplayer component of a game that shouldn't have multiplayer to begin with...<.<
 

Antonio Torrente

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Sacman said:
Heh, here's a good idea, get a team most famous for a game that prided itself on not having multiplayer to make the multiplayer component of a game that shouldn't have multiplayer to begin with...<.<
I still wonder what kind of business logic game publishers use these days.
Oh right! the bulls**t one!
 

Voulan

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Jul 18, 2011
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I'm actually hopeful for this news, considering the guys behind it. But once again, we should all judge something before its even been shown.

Seriously, guys, at least let them release a trailer or something first. They might pull off some new and exciting gameplay. It's not going to detract the single player campaign, at any rate.
 

Bantis

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Jan 27, 2009
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Forgetting that this doesn't make much sense from a game standpoint, I don't see how this makes sense from a business standpoint. I like the tomb raider games and thought Underworld was excellent. Articles came out that said it sold OK but didn't meet sales expectations. I always thought them trying to port it to every platform under sun and then expecting it sell as well on each was just shooting themselves in the foot. This is what? The third reboot of the franchise? Angel of Darkness tried to do something different, then Legend, now this. Maybe they should try to go smaller and spend less money instead of trying to restart by throwing in the kitchen sink everytime. Some kind of Underworld less actiony GoL hybrid I bet would be slick. I thought GoL did well given its budget. I never saw sales numbers but the response certainly seemed positive.

I also think its a bit puzzling they have a team responsible for a now proven commercial and critical reboot working on an unwanted feature to a franchise that has now failed to reboot twice. I can't help but think (even as much as I'd like to see another good tomb raider game) that time and money would be better invested in a followup to DX: HR which would probably end up selling more and be better received than another tomb raider reboot anyway.
 

Traun

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oldtaku said:
Jesus, what a waste of the DX:HR team.
Sacman said:
Heh, here's a good idea, get a team most famous for a game that prided itself on not having multiplayer to make the multiplayer component of a game that shouldn't have multiplayer to begin with...<.<
FelixG said:
oldtaku said:
Jesus, what a waste of the DX:HR team.
I woulda thought those guys would be doing better with their time...

Like off the top of my head...

...Another Deus Ex game?
Now, this is pure speculation, but...

Square Enix owns both studios, it's possible that the new Tomb Raider is using the Deus Ex: HR engine. Since most likely the sequel to Deus Ex:HR will include MP, they took the portion of the team that developed the MP part of the next Deus Ex and put it in Tomb Raider as well.

Bantis said:
I don't see how this makes sense from a business standpoint.
Games with multiplayer sale more.
 

Ed130 The Vanguard

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Sep 10, 2008
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So instead of diverting time, money and resources form the Tomb Raider game they are diverting time, money and resources from a dev team that hasn't done multiplayer before and is already working on a game that's got allot more interest than a reboot.

GENIUS!
 

Metalrocks

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Jan 15, 2009
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mixed reaction indeed.
in the tomb raider forum, some people are actually happy that it has MP, wile others, like me, are not very happy about it.
im glad that it will have nothing to do with the SP and that a different company is working on it but a MP just doesnt fit. but then again, when i think about max payne 3, it also had MP but it had nothing to do with the SP. and the SP was a solid fun, story driven campaign that it made play it several times.
 

matrix3509

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Sep 24, 2008
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Grey Carter said:
In this case, the multiplayer component is being developed by Thief 4...
Lawl...Thief 4...right. If they have time to work on Tomb Raider mp....yeah, Thief 4 is vaporware...if it ever existed to begin with.
 

Bantis

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Traun said:
Bantis said:
I don't see how this makes sense from a business standpoint.
Games with multiplayer sale more.
I really think in this day and age when you can get almost any type of game on any kind of device that notion of "games sell more with multiplayer" is extremely dated. Games with _good_ and specific types of multiplayer may sell more than games without but the truth is most added on multiplayer is a rehash of tried and true game modes that are better represented in games dedicated to that kind of play.

BioShock 2 MP didn't seem to catch the world on fire. Neither did assassins creed MP or mass effect 3's offering. Sure people play them but its niche and I bet the percentage of people who picked those games up because they had MP was minuscule.

Spending that kind of labor, time and money for a box bullet point just seems inefficient to me. I think there are better bullet points out there that would sell more games.
 

Traun

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Jan 31, 2009
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Bantis said:
Traun said:
Bantis said:
I don't see how this makes sense from a business standpoint.
Games with multiplayer sale more.
I really think in this day and age when you can get almost any type of game on any kind of device that notion of "games sell more with multiplayer" is extremely dated. Games with _good_ and specific types of multiplayer may sell more than games without...
And if they bothered to understand the market they would have found that out, however CEO's of big companies use metrics exclusively and metrics show that WoW, CoD and Battlefield are making loads and loads of money on the basis of their multiplayer.
 

The Artificially Prolonged

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Jul 15, 2008
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Who in there right mind thought the dev team behind a very successful single player game was the right choice to make a tacked on multiplayer mode? How is that an effective use of a talented studio? Especially since they are already working on Thief 4.
 

Legion

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Oct 2, 2008
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Vault101 said:
Tombe Raiders getting multiplayer?

naaaaaaaaaaaaaaaaaauuuuuugggghhhhhhhh *rolls eyes*
This.

My interest in the game has more or less dropped to zero. It was only on the fence before, but I seriously believe that unless multiplayer is a large focus (like Halo and COD) then it is almost always a detriment to the single player. I do not believe the idea that a separate team working on it is a reason for it not to be. Resources and staff are finite, every dollar being spent on MP is a dollar that could go towards working on the main game.

If the single player turns out to be absolutely amazing then it won't be an issue, but I honestly cannot name a single game which has had MP added in a sequel, that has not had some glaring fault or another.
 

IronMit

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Ed130 said:
So instead of diverting time, money and resources form the Tomb Raider game they are diverting time, money and resources from a dev team that hasn't done multiplayer before and is already working on a game that's got allot more interest than a reboot.

GENIUS!
glass is half full time...

If the next game after thief 4 is another deus ex..and the next deus ex will have multiplayer (extending game lifetime&online passes-publishers are seriosuly looking at this)...then eidos montreal is going to do a test run on a game that is already doomed to be rubbish.

Make their mistakes now so they don't wreck other projects...

Seriously though Square Enix is slowly turning shite
 

immortalfrieza

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I'm not going to put any faith into the idea that because there's 1 team working on singleplayer and 1 one multiplayer that the existance of multiplayer won't affect the quality of singleplayer. First, no game ever made should NEED multiplayer, it singleplayer should be good enough to be able to stand on it's own without needing a multiplayer thrown in. Second, having 2 teams instead of 1 will mean that both teams have less people in each team working on either part of the game to keep the costs down. Third, having 2 teams working on only 1 part of the game will in all likelyhood result in an the "left hand doesn't know what the right is doing" situation, where the 2 modes have poor balancing and make it more difficult to adapt to the gameplay between modes due to poor communication between the designers.
 

Vault101

I'm in your mind fuzz
Sep 26, 2010
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Legion said:
Vault101 said:
Tombe Raiders getting multiplayer?

naaaaaaaaaaaaaaaaaauuuuuugggghhhhhhhh *rolls eyes*
This.

My interest in the game has more or less dropped to zero.
I dont think you need to call it JUST yet many good single player games had still had the (annoying) addition of multiplayer with (theoretically) no impact on their single player, I don't see why this game nessicaryly has to be the exception (and I'm still optimistic)

its just the very presance of multipalyer and EVERY SINGLE FUCKING GAME seemingly having it that makes me roll my eyes