SimCity Offline-Mode Patch Won't Be Arriving "Any Time Soon"

Timothy Chang

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Jun 5, 2012
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SimCity Offline-Mode Patch Won't Be Arriving "Any Time Soon"

Maxis general manager Lucy Bradshaw admits there's no offline mode patch planned, but says the team will "look into" it to earn back gamer trust.

The coverage of SimCity's launch failures is nothing short of discouraging: EA and Maxis have struggled to control the situation, from offering a free PC download [http://www.escapistmagazine.com/news/view/122557-Electronic-Arts-Disables-Non-Critical-SimCity-Features-UPDATED] in return for the troubles experienced by players. But is there any indication that gamers will be able to run SimCity without needing to connect to EA's servers? According to Maxis general manager Lucy Bradshaw, it looks like this won't be happening in the foreseeable future.

In a Twitter Q&A session, someone posted a query asking whether an "offline mode" patch will be made available in the event that SimCity's servers are deactivated in the future. Bradshaw responded by saying there are currently no plans to do so:

[tweet t=https://twitter.com/simcity/statuses/310482745732259844]

[tweet t=https://twitter.com/simcity/statuses/310487966311133184]

When a user called out that EA's "bad business practices" have negatively impacted the game, Maxis responded by saying that the problem was its fault alone:

[tweet t=https://twitter.com/simcity/status/310496083841261569]

Bradshaw followed up the session with a blog update [http://www.simcity.com/en_US/blog/article/simcity-update-2], saying that Maxis has made "huge progress" by improving server response times, reducing server down times, and doubling the number of concurrent players in the game.

She also indicated in the post that further updates are going to be carried out on the original servers to match the performance of new servers that are being rolled out, which means that players should expect some additional downtime while these changes are being made.


Source: SimCity blog [https://twitter.com/simcity]


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NotSoNimble

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Aug 10, 2010
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Since Diablo 3 was such a giant commercial success, and has had such a positive impact versus PC internet piracy, it's no surprise that EA has adopted the always online DRM.

EA Maxis is working/updating/changing things, in such an aggressive way, that PC gamers should be thankful.

The numbers have spoken, and this much care (after launch problems) is truly a step towards the right and only direction.

EDIT: Before you troll me: Look at the companies that are currently being pirated the most... Square Enix, Bethesda, Mojang, Ubisoft, hell, even Valve games are more pirated than Blizzards Diablo 3... lol
 

Sidmen

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Jul 3, 2012
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NotSoNimble said:
EDIT: Before you troll me: Look at the companies that are currently being pirated the most... Square Enix, Bethesda, hell, even Valve games are more pirated than Diablo 3... lol
#1 pirated game: Crysis 2 (EA)
#2 pirated game: Call of Duty: Modern Warfare 2 (Activision)
#3 pirated game: Battlefield 3 (EA/Sega)
#4 pirated game: FIFA 12 (EA)
#5 pirated game: Portal 2 (Valve Corporation)

Would you like to rephrase your statement?

I suppose you could look at Diablo 3 specifically, but that's a niche game that only a tiny portion of gamers would even enjoy. I haven't even once been motivated to look at Diablo 3, and none of that has anything to do with it having online DRM.

Edit: The above list are PC piracy stats from 2011. Similar results are found on other platforms and other years.
 

KeyMaster45

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Then I hope they won't mind if I have no plans to give them my money anytime in the foreseeable future.
 

NotSoNimble

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Sidney Buit said:
NotSoNimble said:
EDIT: Before you troll me: Look at the companies that are currently being pirated the most... Square Enix, Bethesda, hell, even Valve games are more pirated than Diablo 3... lol
#1 pirated game: Crysis 2 (EA)
#2 pirated game: Call of Duty: Modern Warfare 2 (Activision)
#3 pirated game: Battlefield 3 (EA/Sega)
#4 pirated game: FIFA 12 (EA)
#5 pirated game: Portal 2 (Valve Corporation)

Would you like to rephrase your statement?

I suppose you could look at Diablo 3 specifically, but that's a niche game that only a tiny portion of gamers would even enjoy. I haven't even once been motivated to look at Diablo 3, and none of that has anything to do with it having online DRM.

Edit: The above list are PC piracy stats from 2011. Similar results are found on other platforms and other years.
Diablo 3 doesn't have the always online DRM? The games you listed do?

Eh?

EDIT: Tomb Raider, Crysis 3, Farcry 3, and Skyrim are at (mostly) the top today lad. They don't have the DRM. Or am I wrong about that? I admit, I could be. I only hear about Diablo 3 and Sim City being the devil.

There are more sure, but even Minecraft is currently being pirated more then Diablo 3.... so is Assassins Creed Revelations.... REVELATIONS for damned sake!

Boarderlands 2, the Japan graphic novel where you try to score with cripples, a lot of games that were released well before Diablo 3. Left 4 Dead 2... Amnesia the Dark Descent, Batman Arkham city, COD MW2, CIV V, Total War Shogun 2, Mafia 2, ect ect

But NOOOOOOOO

It's always online DRM that makes people pirate.... lol

People don't pirate games made from good devs right?

Tell that to the thousands of people right now pirating The Witcher 2!

*giggles
 

Scorpid

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Jul 24, 2011
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You can almost hear the gun pointed at maxis's head being cocked by EA. So yeah sure EA has no driving interests behind making all their games more and more Multiplayer reliant, next you'll say that EA actually thinks DRM is a terrible idea and is begging Maxis to take it out.
 

Covarr

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May 29, 2009
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Scorpid said:
You can almost hear the gun pointed at maxis's head being cocked by EA. So yeah sure EA has no driving interests behind making all their games more and more Multiplayer reliant, next you'll say that EA actually thinks DRM is a terrible idea and is begging Maxis to take it out.
Maxis isn't even referring to it as DRM, but as a gameplay decision (albeit a bad one), which would make the DRM a side-effect.

Not that I necessarily believe them. Maxis doesn't exactly have a history of hideously stupid decisions outside of those that are clearly EA-influenced. But a small part of me is almost willing to give them the benefit of the doubt and believe that it really was Maxis being stupid. Almost willing, but not quite.

P.S. Thanks
 

Jiefu

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May 24, 2010
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The heavy online factor was their idea? Yeesh, that's actually worse. Obviously one can see EA's perspective - they want people to make Origin part of their gaming lives, they want to reduce piracy, and they want to be evil be able to upsell users with future DLC (which is facilitated by having SimCity users online w/ Origin). As a publicly traded company, these are all reasonable, if potentially naive, goals.

For Maxis, they're a wholly owned studio. They should be focusing on making a great game. A game that is literally unplayable is, of course, an awful one.

Also the D3 player base dwindled because the game just wasn't very fun. It was cool for Normal and Nightmare, but by Hell it was... eh. Torchlight 2 was pretty much the same game with fewer warts, and for me Borderlands 2 was just leagues better.
 

CCountZero

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Devoneaux said:
Number of D3 purchases at the game's Debut: around 3.5 million

Number of Battlefield 3 purchases at it's Debut: 10 million. Gee, the game more people have heard of/care about, with more brand recognition is pirated more often? YAH DUN SAY!

Really all you've said is a whole lot of nothing. More people know what Battlefield and other such Triple A releases are so naturally they are pirated more often than a Niche title like D3.

Edit: Also, it's worth mentioning that partly due to the On-line DLC controversy, the D3 player base may have dwindled pretty significantly. Now it's difficult to guess just how much of an impact that the always online bit had to do with this is difficult or if it's even true, this is something that's actually pretty hard to find info on, but the fact that you haven't acknowledged or even seemingly considered this is a sure sign of confirmation bias.
How about the fact that Diablo 3 just plain sucked?

We've got the Free2Play game, Path of Exile, basically remaking Diablo 2 and improving upon that formula, and from my chair it seems like people who either disregarded Diablo 3 or stopped playing it rather quickly, are flocking to PoE, simply because it gives them what D3 failed to.

Edit:

Also, the Torchlight series, that's probably yanking some people off the Diablo bandwagon too.

The same cannot be said of games like Battlefield, which have no real competition on the market.
 

Bat Vader

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Mar 11, 2009
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I respect Lucy Bradshaw and Maxis for owning up and taking the blame instead of taking the easy way out and shifting the blame onto EA. It would be nice to see if they did put in an offline patch.
 

Agente L

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Apr 4, 2010
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I may look at simcity with other eyes if the always online is lifted. And of course, if the game doesn't lose half of it's features in offline mode.

This would be the smartest thing to do actually. Both for simcity, and all other EA games to come. No always online.
 

Scars Unseen

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May 7, 2009
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NotSoNimble said:
Since Diablo 3 was such a giant commercial success, and has had such a positive impact versus PC internet piracy, it's no surprise that EA has adopted the always online DRM.

EA Maxis is working/updating/changing things, in such an aggressive way, that PC gamers should be thankful.

The numbers have spoken, and this much care (after launch problems) is truly a step towards the right and only direction.

EDIT: Before you troll me: Look at the companies that are currently being pirated the most... Square Enix, Bethesda, Mojang, Ubisoft, hell, even Valve games are more pirated than Blizzards Diablo 3... lol
Why should I be grateful? They create a product, and I give them money. It's a mutually beneficial arrangement...

Except for when publishers/developers implement draconian DRM schemes like SimCity is... then they get no money from me. I'm doing just fine without Diablo III and suspect that I will have no problems getting through the day without playing Sim City. If Maxis/EA wants to change that, they can throw in an offline mode patch to earn my money. But even then, I won't be "grateful." I'll just be a customer.

If they want me to be grateful, they can stop treating me like a criminal in the first place.
 

Agent Cross

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Jan 3, 2011
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EA has openly stated that single-player games are dead, and that they would be focusing more heavily on multiplayer. They want more social activity and interconnection between players. Seems like a perfect segue into implementing always online DRM.

Therefore, I'm calling bullshit. There's plenty of blame to go around Maxis. Trying to take this debacle solely upon yourself seems more like an attempt to draw attention away from EA, in order to protect their next game's sales. Maxis. You are EA.

So yeah. Gun to the head.
 

Joccaren

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Mar 29, 2011
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NotSoNimble said:
Diablo 3 doesn't have the always online DRM? The games you listed do?

Eh?
Eh?
Where you get this from? Sense made: 0

EDIT: Tomb Raider, Crysis 3, Farcry 3, and Skyrim are at (mostly) the top today lad. They don't have the DRM. Or am I wrong about that? I admit, I could be. I only hear about Diablo 3 and Sim City being the devil.
Crysis 3 has Origin, Farcry 3 has U-play, Skyrim and Tomb Raider have Steam. Not as intrusive as Always Online DRM, but for examples of that look at the earlier Assassins Creed games.

There are more sure, but even Minecraft is currently being pirated more then Diablo 3.... so is Assassins Creed Revelations.... REVELATIONS for damned sake!
Lets see...
FPS, FPS, FPS, Heavily Marketed RPG and Hilariously popular Indie game that the owner encourages pirating if you don't have the money at that time, vs third instalment in a series that was dead for 10 years, and which far fewer people were interested in. Its like saying "Look, Duke Nukem Forever was pirated less than these games! Therefore Always Online DRM is pointless 'cause people didn't pirate it"
Yeah, less people pirated it, the reason for that isn't necessarily the DRM - its that people don't like it.
Granted always online DRM does slow piracy rate temporarily, however it also kills your sales as there are a LOT of consumers against the practice, largely because they don't have a good enough internet connection to be able to play the game, and others because they have Internet caps they have to stay under, or want to be able to play whilst travelling, or they are against the practice purely on principle. It helps, but it also hurts. A lot of people stay away from otherwise great games because of Always Online DRM, and don't miss out on anything as odds are they wouldn't have been able to play it anyway - or it would have been a broken mess if they had - as shown by this incident, and pretty much every other always online game launch ever.

Boarderlands 2, the Japan graphic novel where you try to score with cripples, a lot of games that were released well before Diablo 3. Left 4 Dead 2... Amnesia the Dark Descent, Batman Arkham city, COD MW2, CIV V, Total War Shogun 2, Mafia 2, ect ect

But NOOOOOOOO

It's always online DRM that makes people pirate.... lol
Strawmanning.
Otherwise;


DRM DOES make people pirate. You will find numerous people that will admit to pirating games simply because the shitty DRM meant they couldn't play the game otherwise.
DRM is not the ONLY thing that causes people to pirate, however, and nobody ever said otherwise. There are people who will pirate 'cause they can. There are those that'll do it to save money. There are the try before you buy sort. Multiple reasons for pirating, not just DRM, and hence games other than DRM ridden ones are pirated too.

People don't pirate games made from good devs right?

Tell that to the thousands of people right now pirating The Witcher 2!
Again, strawmanning, or completely missing the point.
Nobody has ever said that nobody pirates from good devs, merely that good devs are likely to receive less piracy than bad devs were they to release the exact same game. Were Ubisoft to have released TW2 with always on DRM, it would be pirated far more than it has been. That is the hypothesis made by people, not "If Ubisoft released the game people would pirate it and if CD Projekt Red released it they wouldn't". SOME wouldn't, some still would.

Honestly, is simple logic that hard these days?
 

weirdee

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Apr 11, 2011
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While I'd like to believe them, it wouldn't be the first time a studio has taken the fall for EA's decision making, so I'll reserve my judgement for the outcome.