Trailer Shows off Wii U Exclusive Deus Ex: Human Revolution Director's Cut
A new trailer demonstrates the new version's enhanced visuals, new boss battle strategies, and off-screen play on the Wii U GamePad.
Despite a few small hiccups, Deus Ex: Human Revolution was <a href=http://www.escapistmagazine.com/articles/view/editorials/reviews/9084-Deus-Ex-Human-Revolution-Review>well received by gamers and critics. It was also a welcome release for Square Enix, the game's publisher, which <a href=http://www.gamespot.com/news/square-enix-profit-spikes-on-deus-ex-sales-6344044>saw substantial profits from its success at retail. Originally released for PS3, Xbox 360 and PCs, it was announced in March of 2013 that <a href=http://www.escapistmagazine.com/news/view/122805-Deus-Ex-Human-Revolution-Directors-Cut-Coming-to-Wii-U>a new version of Human Revolution, complete with updated gameplay, enhanced graphics and unique control options, would be coming exclusively to the Wii U. Square Enix has now released a trailer showing off Deus Ex: Human Revolution Director's Cut.
The trailer primarily shows the game's improved visuals. The Director's Cut utilizes improved lighting, fog and smoothing effects that should give it some extra sheen when compared to the original versions. The trailer also demonstrates some of how the game will utilize the Wii U GamePad, including glimpses of off-screen play. This being said, there are other features shown in the trailer that veterans of the original release might find particularly tantalizing.
Most notably, the Director's Cut may rectify one of the biggest problems with the original version: its boss battles. When Human Revolution was first released, many noted that its boss encounters felt somewhat out of step with the rest of the game. Where most of Human Revolution gave you options to avoid violence, you tended not to have a choice in taking down boss characters. It was later confirmed by Eidos Montreal, the studio behind Human Revolution, that they had <a href=http://www.escapistmagazine.com/news/view/113141-Eidos-Outsourced-Those-Deux-Ex-HR-Boss-Fights>outsourced the boss fights to a separate developer. "Boss fights have been entirely redesigned," said Square Enix. "It's now possible to defeat bosses without the need to fire a single bullet." This will likely come as a delight to the many gamers who loved the multifaceted experience of Human Revolution, but disliked the boss battles for being so standard.
Deus Ex: Human Revolution Director's Cut should be coming out later this year.
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A new trailer demonstrates the new version's enhanced visuals, new boss battle strategies, and off-screen play on the Wii U GamePad.
Despite a few small hiccups, Deus Ex: Human Revolution was <a href=http://www.escapistmagazine.com/articles/view/editorials/reviews/9084-Deus-Ex-Human-Revolution-Review>well received by gamers and critics. It was also a welcome release for Square Enix, the game's publisher, which <a href=http://www.gamespot.com/news/square-enix-profit-spikes-on-deus-ex-sales-6344044>saw substantial profits from its success at retail. Originally released for PS3, Xbox 360 and PCs, it was announced in March of 2013 that <a href=http://www.escapistmagazine.com/news/view/122805-Deus-Ex-Human-Revolution-Directors-Cut-Coming-to-Wii-U>a new version of Human Revolution, complete with updated gameplay, enhanced graphics and unique control options, would be coming exclusively to the Wii U. Square Enix has now released a trailer showing off Deus Ex: Human Revolution Director's Cut.
The trailer primarily shows the game's improved visuals. The Director's Cut utilizes improved lighting, fog and smoothing effects that should give it some extra sheen when compared to the original versions. The trailer also demonstrates some of how the game will utilize the Wii U GamePad, including glimpses of off-screen play. This being said, there are other features shown in the trailer that veterans of the original release might find particularly tantalizing.
Most notably, the Director's Cut may rectify one of the biggest problems with the original version: its boss battles. When Human Revolution was first released, many noted that its boss encounters felt somewhat out of step with the rest of the game. Where most of Human Revolution gave you options to avoid violence, you tended not to have a choice in taking down boss characters. It was later confirmed by Eidos Montreal, the studio behind Human Revolution, that they had <a href=http://www.escapistmagazine.com/news/view/113141-Eidos-Outsourced-Those-Deux-Ex-HR-Boss-Fights>outsourced the boss fights to a separate developer. "Boss fights have been entirely redesigned," said Square Enix. "It's now possible to defeat bosses without the need to fire a single bullet." This will likely come as a delight to the many gamers who loved the multifaceted experience of Human Revolution, but disliked the boss battles for being so standard.
Deus Ex: Human Revolution Director's Cut should be coming out later this year.
Permalink