This is why review scores suck. They're an awful way of trying to mirror the impression of the reviwer and are completely arbitrary.Frostbite3789 said:The score seems a bit low for the review that was given. A 2.5 out of 5 when no real negatives were given? Just that it doesn't live up to the premise and the shooting/objectives are kind of generic?
Edit: ESPECIALLY considering A:CM got a 3 out of 5. I mean c'mon now.
As mentioned in the written review, we were given a screener of the pilot episode to watch - I like it so far, and I think it has potential, but the game in its current form barely ties into the show at all. The episode missions, which the game encourages you to complete before the show's premiere, aren't much more than a basic character intro for Nolan and Irisa, two of the main characters from the series. Irisa barely says anything the entire game, and there's almost no references in the pilot episode to events she and Nolan participated in during the game.ecoho said:you realy should have waited till after the first episode of the TV show to reveiw this game as most of what makes it unique comes from the suposed interacion between the two.
Then if they're going to have them, the scores should at least be somewhat consistent.fozzy360 said:This is why review scores suck. They're an awful way of trying to mirror the impression of the reviwer and are completely arbitrary.Frostbite3789 said:The score seems a bit low for the review that was given. A 2.5 out of 5 when no real negatives were given? Just that it doesn't live up to the premise and the shooting/objectives are kind of generic?
Edit: ESPECIALLY considering A:CM got a 3 out of 5. I mean c'mon now.
I invite you to check out this article detailing info on our review scores [http://www.escapistmagazine.com/articles/view/editorials/7149-What-Our-Review-Scores-Mean].Frostbite3789 said:Then if they're going to have them, the scores should at least be somewhat consistent.fozzy360 said:This is why review scores suck. They're an awful way of trying to mirror the impression of the reviwer and are completely arbitrary.Frostbite3789 said:The score seems a bit low for the review that was given. A 2.5 out of 5 when no real negatives were given? Just that it doesn't live up to the premise and the shooting/objectives are kind of generic?
Edit: ESPECIALLY considering A:CM got a 3 out of 5. I mean c'mon now.
Thank you for responding but i think you missed my point(or i worded it wrong if so sorry) they have stated that new missons will be added that are more connected to the TV series after each episode and as such will be referenced in the following weeks episode if people manage to complete them.(they would be world events like rift has)WMDogma said:As mentioned in the written review, we were given a screener of the pilot episode to watch - I like it so far, and I think it has potential, but the game in its current form barely ties into the show at all. The episode missions, which the game encourages you to complete before the show's premiere, aren't much more than a basic character intro for Nolan and Irisa, two of the main characters from the series. Irisa barely says anything the entire game, and there's almost no references in the pilot episode to events she and Nolan participated in during the game.ecoho said:you realy should have waited till after the first episode of the TV show to reveiw this game as most of what makes it unique comes from the suposed interacion between the two.
Which then explained precisely nothing.WMDogma said:I invite you to check out this article detailing info on our review scores [http://www.escapistmagazine.com/articles/view/editorials/7149-What-Our-Review-Scores-Mean].Frostbite3789 said:Then if they're going to have them, the scores should at least be somewhat consistent.fozzy360 said:This is why review scores suck. They're an awful way of trying to mirror the impression of the reviwer and are completely arbitrary.Frostbite3789 said:The score seems a bit low for the review that was given. A 2.5 out of 5 when no real negatives were given? Just that it doesn't live up to the premise and the shooting/objectives are kind of generic?
Edit: ESPECIALLY considering A:CM got a 3 out of 5. I mean c'mon now.
I get that, and if Trion does start releasing tons of show-related content on a weekly basis, then later on down the line we may revisit Defiance the game to see if the interaction between it and Defiance the TV show has improved at all. But the game/show crossover material is still just one aspect of Defiance, and there are many other parts of the game that could use improvement besides introducing a stronger relationship between the two mediums.ecoho said:Thank you for responding but i think you missed my point(or i worded it wrong if so sorry) they have stated that new missons will be added that are more connected to the TV series after each episode and as such will be referenced in the following weeks episode if people manage to complete them.(they would be world events like rift has)
Initially that is what I thought as well. But that is a wrong assumption. Weapons, shields and grenades are all practically the same. Same damage (or resistance), reload speeds ect ect. Levelling is just a number and occasionally you get to put a point into a perk you will never use (since you are so limited on how many you can equip). I am level 600+ and I don't feel like I am really progressing my character. They aren't really any better than my partners lvl 500. The only difference between us is I have access to more co op maps than she does. Oh and I have 1 more perk slot than her. It is not uncommon to jump 10+ lvls in a matter of minutes. Then for some reason it takes hours without seeing a level increase. Like they are saving up til you hit 40 levels in the bank before they give them to you. It is more like EDF 2017 with a bunch of other players running around. Well they might as well be NPCs for the amount of social interactions it allows on the 360. Trying to talk to anyone during combat sections is a death sentence.Neronium said:Hm, seems very very similar to Borderlands to me. It's the branching out skills thing that makes it seem like that to me. Still, I'd of thought that they'd make it a bit more flushed out rather than samey.
I don't believe that is such a great idea. It seems to me that the game is relying way to heavily on the show to tell the story and the game is just there to say "hey remember this setpiece from the show well now you can play in it." The game lacks context for the lore it throws at you. I am in the 4th act and still have really no idea who or why they trashed San Fransisco other than "terra forming". I think that giving this game a better score when the show gets around to putting everything (the who, how and why) into context would be doing game journalism a huge disservice. Just my 2 cents anywaysWMDogma said:I get that, and if Trion does start releasing tons of show-related content on a weekly basis, then later on down the line we may revisit Defiance the game to see if the interaction between it and Defiance the TV show has improved at all. But the game/show crossover material is still just one aspect of Defiance, and there are many other parts of the game that could use improvement besides introducing a stronger relationship between the two mediums.ecoho said:Thank you for responding but i think you missed my point(or i worded it wrong if so sorry) they have stated that new missons will be added that are more connected to the TV series after each episode and as such will be referenced in the following weeks episode if people manage to complete them.(they would be world events like rift has)
Honestly the interaction between the show and the game isn't negligible. I was involved in the defiance testing since it started (Pre Alpha, Closed Alpla, Closed Beta (which was actually still Alpha), then open beta). The show missions just basically show how a character from the game moves to the show, or how a character from the show needs help in the game. The show and the game take place in two completely different (and distant) locations because of the wishes of the show producers. The writers didn't want to deal with people in the game doing things to upset the balance of the show.ecoho said:you realy should have waited till after the first episode of the TV show to reveiw this game as most of what makes it unique comes from the suposed interacion between the two.