"'Designer' is the most sought-after position. These are the people who invent games. At their core, designers are responsible for making things fun. Yet, getting there requires a lot of tedium.
'I don't play the game all day long while I'm at work," said Jen Ortiz, a designer on EA Mythic's Dark Age of Camelot. 'Seriously, I'm usually [too] buried in Excel sheets, product quality reports, poll results, team lead reports, emails and document writing of my own to even look at the game at work.'"
Dana Massey chases the myth of game development as paradise in "Working in Games."