The Division's Open World Multiplayer Takes Shape
Ubisoft talks about its upcoming online open-world RPG.
Despite the third-person shooter appearance, The Division has many RPG-like components attached, so many that Ubisoft is calling it an "open world RPG". The upcoming Tom Clancy game from Ubisoft takes place in a New York torn apart by a deadly pandemic. During a "community interview", [a href=http://blog.ubi.com/the-division-community-interview-e3-2013/]Ubisoft talked[/a] about how The Division's online multiplayer fits together.
While [a href=http://www.escapistmagazine.com/videos/view/escapist-news-now/7580-Tom-Clancys-The-Division-E3-Preview]the E3 demo[/a] showed a few of the shooter's multiplayer features, it goes much deeper than just drop-in co-op. Ubisoft intends for The Division to be a multiplayer RPG with all of New York City as its playground. "Exploration, objectives and player progression are all essential," Ubisoft's senior community developer explains. "You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone," which sounds a lot like the real New York.
These aren't just simple deathmatches or co-op instances, either. "Player vs. Player combat will play a very big role in our game," he continues. To support that, Ubisoft's also developing a "very extensive web-based clan support system" to help everyone coordinate. Meanwhile, the choices players make in the game can either enhance or curtail the chaos in the game world for everyone.
The Division will release "when it's ready". While Ubisoft is currently targeting next generation consoles, it has yet to rule out a PC release.
Source: [a href=http://blog.ubi.com/the-division-community-interview-e3-2013/]Ubi Blog[/a]
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Ubisoft talks about its upcoming online open-world RPG.
Despite the third-person shooter appearance, The Division has many RPG-like components attached, so many that Ubisoft is calling it an "open world RPG". The upcoming Tom Clancy game from Ubisoft takes place in a New York torn apart by a deadly pandemic. During a "community interview", [a href=http://blog.ubi.com/the-division-community-interview-e3-2013/]Ubisoft talked[/a] about how The Division's online multiplayer fits together.
While [a href=http://www.escapistmagazine.com/videos/view/escapist-news-now/7580-Tom-Clancys-The-Division-E3-Preview]the E3 demo[/a] showed a few of the shooter's multiplayer features, it goes much deeper than just drop-in co-op. Ubisoft intends for The Division to be a multiplayer RPG with all of New York City as its playground. "Exploration, objectives and player progression are all essential," Ubisoft's senior community developer explains. "You can team up with a group of friends in co-op and jump in and jump out at any time. In certain areas, you can also seamlessly engage in PvP and experience suspenseful scenarios where danger can come from anywhere and anyone," which sounds a lot like the real New York.
These aren't just simple deathmatches or co-op instances, either. "Player vs. Player combat will play a very big role in our game," he continues. To support that, Ubisoft's also developing a "very extensive web-based clan support system" to help everyone coordinate. Meanwhile, the choices players make in the game can either enhance or curtail the chaos in the game world for everyone.
The Division will release "when it's ready". While Ubisoft is currently targeting next generation consoles, it has yet to rule out a PC release.
Source: [a href=http://blog.ubi.com/the-division-community-interview-e3-2013/]Ubi Blog[/a]
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