Battlefield 3's Sneakiest Easter Egg Features Hostile Developer

Karloff

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Battlefield 3's Sneakiest Easter Egg Features Hostile Developer


Is there a hostile Goldfarb in your area? Better watch it!

It's been years - YEARS, I tell you - since the release of Battlefield 3 [http://www.escapistmagazine.com/news/view/119260-DICE-Still-Supporting-Battlefield-3], yet there are still secrets to be found if you care to look hard enough. YouTube detective Jackfrags spent hours listening to audio files and he still hasn't encountered this one in the wild, but he does know what it is: the infamous and terrifying hostile Goldfarb. It's a voice message only heard under certain very specific circumstances, and - when triggered - the powers that be warn you that DICE level designer and writer David Goldfarb is somewhere nearby. Want to know how it's done? Have a look at Jackfrags' results.

Jackfrags gave up looking for the egg online as soon as he realized he could be spending days on the server for a so-very-small chance of finding it. Going through 32 GB worth of audio isn't many people's idea of fun, but in the end that was what Jackfrags had to do, after getting a few hints from voice over man Thomas Danke. It's maybe a 1 in 2000 chance of hearing it in the wild, so if you're really keen, it can be done, but don't expect to get it in a hurry.

But for the lucky few, the hostile Goldfarb is waiting. Waiting! Somewhere out there ...

Source: Eurogamer [http://www.eurogamer.net/articles/2013-07-17-ridiculously-hidden-battlefield-3-easter-egg-discovered]

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Monsterfurby

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Interesting but what kind of statement is "It's maybe a 1 in 2000 chance of hearing it in the wild"? I realise that this is a figure of speech rather than an actual probability, but the statement still makes no sense whatsoever in this context. "1 in 2000 users will ever hear it" would make sense, as would "it would take at least/about 2000 hours of play time" etc. "1 in 2000 chance" can mean a lot - 1 in 2000 users, hours, plays, launches, seconds, kills, blue moons...
 

Bindal

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Monsterfurby said:
Interesting but what kind of statement is "It's maybe a 1 in 2000 chance of hearing it in the wild"? I realise that this is a figure of speech rather than an actual probability, but the statement still makes no sense whatsoever in this context. "1 in 2000 users will ever hear it" would make sense, as would "it would take at least/about 2000 hours of play time" etc. "1 in 2000 chance" can mean a lot - 1 in 2000 users, hours, plays, launches, seconds, kills, blue moons...
1 in 2000 just means 0.05% chance of being triggered when the conditions are met. That is far from "figure of speech", that's plain math.
 

CpT_x_Killsteal

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Monsterfurby said:
Interesting but what kind of statement is "It's maybe a 1 in 2000 chance of hearing it in the wild"? I realise that this is a figure of speech rather than an actual probability, but the statement still makes no sense whatsoever in this context. "1 in 2000 users will ever hear it" would make sense, as would "it would take at least/about 2000 hours of play time" etc. "1 in 2000 chance" can mean a lot - 1 in 2000 users, hours, plays, launches, seconds, kills, blue moons...
I think it means, that under the right conditions, there is a 1 in 2000 chance of that audio file being selected. Like if you were to be the right distances from everything, there is a 0.5% chance of it playing.
 

Somebloke

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Wir gehen zu Hard Disk jeder Nacht (Ich hat mein Lederhosen hier)
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Jetzt tanzen wir filesearch pop
Nu tanzen wir filesearch pop (jaaaaah)
...
..

(Sorry; It should kind of makes sense to the likely few of you who know the context. :p)
 

Bindal

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unstabLized said:
I thought David Goldfarb isn't with DICE anymore? Hmm, cool easter egg none the less.
If you listen, then part of the original easter egg description was "it's related to someone, who doesn't work at DICE anymore" back in April.