Valve to Host Developer-Only Conference to Show Off Steam Machines

Michael Epstein

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Sep 9, 2013
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Valve to Host Developer-Only Conference to Show Off Steam Machines

Steam Dev Days lets Valve get feedback from developers in a "relaxed, off the record environment."

Valve will host a conference, Steam hardware [http://www.steamdevdays.com/?p=event] in Seattle next January. The event, running from January 15-16, will give game-makers the chance to "test-drive" Steam OS, Steam Machine prototypes and the Steam Controller, and give their feedback directly to the Steam development team.

When they aren't giving Valve notes, attendees will have the chance to participate in roundtable discussions and attend lectures about a wide variety of Steam-friendly topics like Linux/OpenGL, VR, etc. There's no word on who will be speaking at the conference - Valve is currently taking submissions for speakers - but the site will be updated as more information becomes available.

We'd love to tell you we'll be getting out first look there, too, but it seems "Dev Days" will be an "off the record" affair. They aren't looking for volunteers, either. Developers who have received a registration code can able to reserve their spot at the conference for $95. After October 25, registration will be handled on a first-come, first-serve basis.

Source: Steam Dev Days [http://www.steamdevdays.com/?p=event]

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Dr.Awkward

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To the devs out there who are going... Please explain to Valve how putting a GTX 780 or Titan in one of these boxes not just cause heat problems during extended plays, but brings the cost up to a point that few would buy them, or opt out and build their own Steam Machine from scratch at a lower price (and performance). All they have to do right now is beat the performance of the PS4 or XBox One while providing a price point between 400 and 500 dollars USD.

That is all.
 

synobal

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Dr.Awkward said:
To the devs out there who are going... Please explain to Valve how putting a GTX 780 or Titan in one of these boxes not just cause heat problems during extended plays, but brings the cost up to a point that few would buy them, or opt out and build their own Steam Machine from scratch at a lower price (and performance). All they have to do right now is beat the performance of the PS4 or XBox One while providing a price point between 400 and 500 dollars USD.

That is all.
Umm you're aware that they are prototyping right? There will be a range of steam machines, from low end machines to high end titan rigs. Thus their first 300 prototypes are a bit on the beefy side.
 

Dr.Awkward

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synobal said:
Umm you're aware that they are prototyping right? There will be a range of steam machines, from low end machines to high end titan rigs. Thus their first 300 prototypes are a bit on the beefy side.
Yes, but it's not the beefy side they need to worry about, it's the economy side. If they can make a Steam Machine that the average joe can afford and be impressed enough to prefer it over the XBox One and PS4, then they have a hardware line that will be profitable enough. If you look around, you'll find that 780 and Titan owners usually build their own rigs - Why would they buy a premade Steam Machine if they have the skills to build their own, and the software will be freely available?
 

synobal

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Dr.Awkward said:
synobal said:
Umm you're aware that they are prototyping right? There will be a range of steam machines, from low end machines to high end titan rigs. Thus their first 300 prototypes are a bit on the beefy side.
Yes, but it's not the beefy side they need to worry about, it's the economy side. If they can make a Steam Machine that the average joe can afford and be impressed enough to prefer it over the XBox One and PS4, then they have a hardware line that will be profitable enough. If you look around, you'll find that 780 and Titan owners usually build their own rigs - Why would they buy a premade Steam Machine if they have the skills to build their own, and the software will be freely available?
You've never prototyped before, even if no one buys a steam machine pre built with a titan you still have to ensure that the hardware works with your software, that STEAMOS that valve also, is currently testing?
 

NLS

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The valve-made prototypes are just that, prototypes. You won't see them for sale in stores, and 300 produced is all they'll make. Whether to use AMD cards, low power APUs, or a GTX Titan is up to each hardware producer out there, who will be selling the actual consumer products.
 

Ipsen

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Dr.Awkward said:
synobal said:
Umm you're aware that they are prototyping right? There will be a range of steam machines, from low end machines to high end titan rigs. Thus their first 300 prototypes are a bit on the beefy side.
Yes, but it's not the beefy side they need to worry about, it's the economy side. If they can make a Steam Machine that the average joe can afford and be impressed enough to prefer it over the XBox One and PS4, then they have a hardware line that will be profitable enough. If you look around, you'll find that 780 and Titan owners usually build their own rigs - Why would they buy a premade Steam Machine if they have the skills to build their own, and the software will be freely available?
God, this new console generation fever needs to go away.

Seriously, isn't the Steam Machine just a PC with SteamOS on it? Nowhere near enough has been said on the subject, so many facts have yet to settle, but I'm really not under the impression that Valve, a developer for mostly PC, would suddenly jump into the console arena, where they're not only inexperienced, but even their consumers know is rife with limitations and problems.
 

weirdee

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Apr 11, 2011
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I think Valve is banking on their huge-ass, constant sale having library to even those odds, although the other companies have started to do their own big sales, however their range of titles/pricing is not as competitive and they could be overwhelmed by a rich newcomer that never has to give up compatibility with older titles
 

AstaresPanda

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Dr.Awkward said:
To the devs out there who are going... Please explain to Valve how putting a GTX 780 or Titan in one of these boxes not just cause heat problems during extended plays, but brings the cost up to a point that few would buy them, or opt out and build their own Steam Machine from scratch at a lower price (and performance). All they have to do right now is beat the performance of the PS4 or XBox One while providing a price point between 400 and 500 dollars USD.

That is all.
Then dont get the GTX780 Steam Boxes, there are other models weaker to stronger, makes sense as some people play game more demanding then others and having options is always good. Valve is doing good so far. But its not HL3