It shouldn't really matter what legal loopholes Ubisoft might be able to use to get away with fucking over Desilets. The point is that they are fucking over Desilets and that is disgusting.albino boo said:Its pretty normal for distributors to be insured against collapse, which is an educated guess as to why companies are suing for lost royalties. The administrators in charge of winding up will make a claim to pay off the missing money. As to, Rubin and Kay suing for $2.1 million each, they might get 10 cents on the dollar as unsecured creditors. $200k each is not to be sneezed at.
THQ Montreal issue is rather dependant on how the Ubisoft bought the studio. If they bought the studio as a going concern there might be a case, but if Ubisoft just bought the assets then there is no case to answer. Also it depends on the grounds which Désilets was fired on. Being the head of THQ's largest studio and responsible for the uDraw faciso, there is an argument that Désilets could be fired for gross misconduct or negligence and in which case his contract will become null and void.
That depends entirely on GW.Easton Dark said:It makes me hopeful that Dawn of War will one day be revisited and fixed up.
I'm glad you enjoyed it!Ed130 said:That depends entirely on GW.Easton Dark said:It makes me hopeful that Dawn of War will one day be revisited and fixed up.
One of the more interesting articles I've read, An insight into a failed company, the reasons behind its demise and the repercussions as told by those that were there beats the previous 'advertising' article by a mile.
There's actually like six Warhammer 40,000 games in the works by various other developers right now; some of them are even RTSs. I don't know about the Dawn of War series though, it might go silent for a while, but I can't see why it wouldn't make a return because people love those games.Silentpony said:As an avid 40k fan and player of all the DoW games, I was heartbroken over THQ's death. And GW isn't exactly peachy when it comes to licensing out their IP for things. This is the company and sued and shut down a German college fan film. It will be a long, long, LONG time before another 40k game is made. The DoW stretch was the longest and quickest release of games in decades. Usually its one PC (Chaos Gate, Final Liberation) every five years or so. Or that God awful Fire Warrior game.
I'm truly disheartened by this.
That was response I was hoping to get, and thanks for reading it!Nouw said:Lovely article, just the kind of closure I need for THQ. The dust has settled and looking back on it now through this article offers a different, a much more relaxed and even sentimental perspective which I like.
Still hoping for a sequel to Space Marine lol.
What the hell? This was actually a thing? Did they bother tell anybody about it? I've never heard of it.TylerColp said:Most attribute it to the company's uDraw GameTablet, a touch-based tablet that interacted with games on Nintendo's Wii, Sony's PlayStation 3, and Microsoft's Xbox 360.
There's another Space Hulk game coming out, which is apparently an FPS adaptation of Deathwing. Creative Assembly is making Warhammer Total War, Bloodbowl 2 is in the works, and wasn't there supposed to be another Space Hulk made by that Cyanide Studios team?TylerColp said:There's actually like six Warhammer 40,000 games in the works by various other developers right now; some of them are even RTSs. I don't know about the Dawn of War series though, it might go silent for a while, but I can't see why it wouldn't make a return because people love those games.Silentpony said:As an avid 40k fan and player of all the DoW games, I was heartbroken over THQ's death. And GW isn't exactly peachy when it comes to licensing out their IP for things. This is the company and sued and shut down a German college fan film. It will be a long, long, LONG time before another 40k game is made. The DoW stretch was the longest and quickest release of games in decades. Usually its one PC (Chaos Gate, Final Liberation) every five years or so. Or that God awful Fire Warrior game.
I'm truly disheartened by this.
If you enjoy the general mechanics and/or the 40k setting? Yes. It's a pretty gleeful, homicidal romp through 40k. If the space marines bore you, and the combat isn't fun, then no.TylerColp said:That was response I was hoping to get, and thanks for reading it!Nouw said:Lovely article, just the kind of closure I need for THQ. The dust has settled and looking back on it now through this article offers a different, a much more relaxed and even sentimental perspective which I like.
Still hoping for a sequel to Space Marine lol.
Are you saying that I should give Space Marine another try?
Just wanted to agree. I didn't even play many THQ games, but their collapse intrigued me.Nouw said:Lovely article, just the kind of closure I need for THQ. The dust has settled and looking back on it now through this article offers a different, a much more relaxed and even sentimental perspective which I like.
Still hoping for a sequel to Space Marine lol.
Oh definitely, the core gameplay is tight and incredibly fun. Switching between melee and ranged combat is seamless and the combat itself has a nice flow to it. It really helps that the weapons feel satisfying to use too, not to mention there's also the feeling of your own weight.TylerColp said:That was response I was hoping to get, and thanks for reading it!Nouw said:Lovely article, just the kind of closure I need for THQ. The dust has settled and looking back on it now through this article offers a different, a much more relaxed and even sentimental perspective which I like.
Still hoping for a sequel to Space Marine lol.
Are you saying that I should give Space Marine another try?
Not fair, and I mostly hate Valve's flagship game Half-Life. Valve made its money through Steam and a few stellar (better than Half-Life) games like Portal and Team Fortress recently. Valve basically, single handedly, revived the PC gaming market.Living_Brain said:Make less games that will sell more? Man if you want to follow that rhetoric and thrive you've gotta be Valve or something.