Player reviews to the rescue!FoolKiller said:I think it also has to do with what those consoles had become. They were nearing the end of their short lives as the dominant console. Things like Stubbs the Zombie came out in late 2005 on Xbox even though 360 was near or on the horizon.
As for your question, the new era of hidden gems will come because of the deluge of waste that Steam has become. It used to be that you played the good smaller indie games on there and you could find the lesser known games but now with so much shit on there, finding the good games has become a lot harder. And with the integrity of gaming journalism having been called into question, reading reviews alone may end up burying a good game for political reasons alone.
You're joking, right?RealRT said:Player reviews to the rescue!FoolKiller said:I think it also has to do with what those consoles had become. They were nearing the end of their short lives as the dominant console. Things like Stubbs the Zombie came out in late 2005 on Xbox even though 360 was near or on the horizon.
As for your question, the new era of hidden gems will come because of the deluge of waste that Steam has become. It used to be that you played the good smaller indie games on there and you could find the lesser known games but now with so much shit on there, finding the good games has become a lot harder. And with the integrity of gaming journalism having been called into question, reading reviews alone may end up burying a good game for political reasons alone.
^This^Joshroom said:I think another reason games were missed despite being great might have had something to do with the journalism surrounding gaming. Gaming magazines were only starting to become big and the big gaming expos didn't have the massive clout and experience they have now built up today. Hell, even sites like the Escapist weren't so big either. So to even hear about the games relied on good old fashion word of mouth or having them catch your eye in the store. I remember getting Beyond Good and Evil myself years after its release because of reading an article quite like this one; an article that never existed when the game initially launched.
No, but if you want a joke, here you go. A priest, a rabbi and a hooker walk into a bar...Maze1125 said:You're joking, right?RealRT said:Player reviews to the rescue!FoolKiller said:I think it also has to do with what those consoles had become. They were nearing the end of their short lives as the dominant console. Things like Stubbs the Zombie came out in late 2005 on Xbox even though 360 was near or on the horizon.
As for your question, the new era of hidden gems will come because of the deluge of waste that Steam has become. It used to be that you played the good smaller indie games on there and you could find the lesser known games but now with so much shit on there, finding the good games has become a lot harder. And with the integrity of gaming journalism having been called into question, reading reviews alone may end up burying a good game for political reasons alone.
Yeah, and it's not like there wasn't crappy pop music everywhere before modern distribution. If anything it was more pervasive then because if, like most non-city dwellers, you didn't get a lot of radio stations or have good record stores nearby you couldn't ignore the pop drivel easily. Just like if you didn't have a game store nearby back in the day (and most people didn't) your choices were pretty much limited to whatever wal or k-mart happened to have in stock.Norix596 said:This is the phenomenon that comes to mind whenever I see or read someone (typically an old-guard music critic decrying digital distribution) pining for the "good old days" of limited access and distribution of intellectual property where stuff got less visibility and ability to be discovered by people who might like it and give artists the ability to make more. The new distribution "order" is well worth whatever pop music star you want to grumble about having exposure or the plethora of sub-par early access games that came along with it.
Yeah, and Sands of Time had an actual marketing push. I remember the TV commercials for that one. I think the first time I heard about BG&E was when Yahtzee(?) made fun of the protagonists' character design.Not Lord Atkin said:I think I have a pretty good idea why no one played Beyond Good and Evil when it came out. It came out on the same week as Prince of Persia: The Sands of Time. I think this might be an early case of Ubisoft Ubisofting everything up.
I know what you mean, though not for games really. Sometimes I miss going to a VHS rental store and picking out which movie to rent based just on the box. There was something sort of magical about it. You made your pick and rolled the dice and good or bad that was your entertainment for the evening. Sometimes you'd stumble on gems no one else seemed to have heard of and it made you feel like you'd really discovered something.Sniper Team 4 said:I miss those days of going in to GameStop and just looking through the shelves and going, "No way! Is that...?" That was a good feeling, and I do think it's a pity that a lot of people won't get to experience that anymore.
I found Psychonauts at Toys R Us almost two years after it was released. It was, as you said, in the bargain bin. I snatched it right up. Now though, stores really only carry the "new" releases, while the older games just sort of vanish. I like digging for stuff, so I appreciate where this article is coming from.
Prince of Persia: The Sands of Time was a pretty great game with some brand recognition though, if ubisofting it meant releasing two really high quality games at once and only marketing one, I would be quite happy with them. Sands of Time didn't have a huge marketing presence for me, I only noticed the ads because of the old dos video games, I probably would have ignored BG&E as much of the charm came from the world which ads can struggle to portray.Not Lord Atkin said:I think I have a pretty good idea why no one played Beyond Good and Evil when it came out. It came out on the same week as Prince of Persia: The Sands of Time. I think this might be an early case of Ubisoft Ubisofting everything up.