I actually went a different way of thinking, since I'm currently making a Scourge of Skola Vale/Collateral/allyourbasearebelongtous deck. Do you realize how many "take control of target creature" cards there are in standard right now?aceman67 said:Collateral Damage (Rabblemaster? check. Tokens? Check. 1 drop for 3 damage and all I got to do is sack a token, where do I sign up?).
At latest count, there are 5 [http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Ctype=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Csubtype=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Ctext=+%5B%22Gain%20control%20of%20target%20creature%22%5D&format=%5B%22Standard%22%5D]: Act of Treason (3), Might Makes Right (6), Portent of Betrayal (4), Siren of the Fanged Coast (5), Yasova Dragonclaw (3)JaceArveduin said:I actually went a different way of thinking, since I'm currently making a Scourge of Skola Vale/Collateral/allyourbasearebelongtous deck. Do you realize how many "take control of target creature" cards there are in standard right now?aceman67 said:Collateral Damage (Rabblemaster? check. Tokens? Check. 1 drop for 3 damage and all I got to do is sack a token, where do I sign up?).
You forgot Jeering Instigator, Harness by Force, and Mob Rule.aceman67 said:At latest count, there are 5 [http://gatherer.wizards.com/Pages/Search/Default.aspx?name=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Ctype=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Csubtype=+%5B%22Gain%20control%20of%20target%20creature%22%5D%7C%7Ctext=+%5B%22Gain%20control%20of%20target%20creature%22%5D&format=%5B%22Standard%22%5D]: Act of Treason (3), Might Makes Right (6), Portent of Betrayal (4), Siren of the Fanged Coast (5), Yasova Dragonclaw (3)
So, at the earliest you're going to be taking control of my creatures by turn 3, but at that Point, I've done 7 damage, and next turn I'm killing you with 16 damage in one shot.
My deck right now goes pretty much as follows if I get good draws with perfect opening hand:
Turn 1: Mountain, Monastery SwiftSpear, attack for 1
Turn 2: Mountain, Dash Mardu Scout, attack for 4 (5dmg total)
Turn 3: Mountain, Goblin Rabblemaster, attack for 2 (7 Damage total)
Turn 4: Mountain, Dash Mardu Scout, Attack for 13, Second Main, Collateral Damage sacking one token, 3 more damage (Alternatively, Lightning strike for 3), Win game with 23 damage.
It happens more often then not, I'm just glad that Creature Control with the cards you've listed aren't big in my meta (Its mostly Jeskai and Abzan Acendancy, with others doing slower token decks like Mardu Acendancy)JaceArveduin said:As for your Turn 4 kill, that's best case scenario.
It's not too huge from what I've noticed here, either, since this seems to be another place that has a hard-on for control. There's a bit of aggro like yours around.aceman67 said:It happens more often then not, I'm just glad that Creature Control with the cards you've listed aren't big in my meta (Its mostly Jeskai and Abzan Acendancy, with others doing slower token decks like Mardu Acendancy)JaceArveduin said:As for your Turn 4 kill, that's best case scenario.