By overly touchy, I didn't mean a mechanical flaw or bug that will be corrected when published; that's how it's designed. On the Let's Play - I was looking at it over someone's shoulder, I didn't see who created it or I'd link it - one of the burly warrior types lasted three melees and something like two dozen hits and was already maxing out his stress bar. Fortunately for the player, he broke down in the GOOD way, gaining focus and lowering everybody else's blood pressure, rather than running away wimpering. From my bird's eye view, that seemed a liiiiittle too sensitive, but I wasn't actually playing and really judging how many hits he was taking. I wouldn't send that lot through Dragon Age Origin's Deep Roads, though, that's a fact.Thunderous Cacophony said:Sounds interesting, like a good Warhammer Fantasy CRPG. I've been burned in early access, so polish or no I'm probably going to hold off until it's at least an established beta on track to be finished, especially if JennAnge's comments about the overly touchy morale are true.
Ah. I didn't know if you meant that it needed to be rebalanced to allow characters to have a decent lifespan, rather than falling apart too quickly. It's an interesting idea, but it's one that has to hit the balance just right, as games like State of Decay and This War of Mine have shown, to strike the balance between "thematically appropriate" and "actually fun to play".JennAnge said:By overly touchy, I didn't mean a mechanical flaw or bug that will be corrected when published; that's how it's designed. On the Let's Play - I was looking at it over someone's shoulder, I didn't see who created it or I'd link it - one of the burly warrior types lasted three melees and something like two dozen hits and was already maxing out his stress bar. Fortunately for the player, he broke down in the GOOD way, gaining focus and lowering everybody else's blood pressure, rather than running away wimpering. From my bird's eye view, that seemed a liiiiittle too sensitive, but I wasn't actually playing and really judging how many hits he was taking. I wouldn't send that lot through Dragon Age Origin's Deep Roads, though, that's a fact.Thunderous Cacophony said:Sounds interesting, like a good Warhammer Fantasy CRPG. I've been burned in early access, so polish or no I'm probably going to hold off until it's at least an established beta on track to be finished, especially if JennAnge's comments about the overly touchy morale are true.
Not getting anything in Early Access is a safe and sound policy in my books, mind you...
Christ, how is this even an 'ethics' disclosure?Disclaimer:This writer is a backer of the Darkest Dungeon Kickstarter campaign. This preview is based on the provided backer reward code.
Hear hear. I do hope they might tone it down a bit during the beta stage, if they get consumer feedback on it. If not, well, I'm still interested in the game and will just treat it like another health bar to manage. Stores to pack for medical emergencies: bandages, tourniquet material, splints, hand puppets, suture kit, teddy bears, bone saw and valium.Thunderous Cacophony said:Ah. I didn't know if you meant that it needed to be rebalanced to allow characters to have a decent lifespan, rather than falling apart too quickly. It's an interesting idea, but it's one that has to hit the balance just right, as games like State of Decay and This War of Mine have shown, to strike the balance between "thematically appropriate" and "actually fun to play".
I strongly disagree with your post. It's one thing if the Escapist bought copies, another if the publisher gave them copies, and a third issue entirely if Marshall gave money to the Kickstarter.Under_your_bed said:snip
Oh look. Someone bringing up GG in a place that has nothing to do with GG.Under_your_bed said:Snip
I had the starting crusader gain Witness so he couldn't pray for stress relief...after the first mission...with no sanitarium. There was an insane crusader wandering the grounds until the sanitarium finally unlocked.erttheking said:Already had an expedition that went royally bad. Half the party dead, the other half nuts, objective not achieved. This game is my favorite kind of dark. There's a light at the end of the tunnel, but you gotta get down and crawl through the shit to get there.
Also for an early access game, it feels like a complete game. Bar the game crashing once (Thankfully it was kind enough to do so right after an auto-save) and a bunch of garbled text popping up one time, it's been running really smoothly.
Really? The exact same thing happened to my crusader. The fuck is going on at that abbey?Adultratedhydra said:I had the starting crusader gain Witness so he couldn't pray for stress relief...after the first mission...with no sanitarium. There was an insane crusader wandering the grounds until the sanitarium finally unlocked.erttheking said:Already had an expedition that went royally bad. Half the party dead, the other half nuts, objective not achieved. This game is my favorite kind of dark. There's a light at the end of the tunnel, but you gotta get down and crawl through the shit to get there.
Also for an early access game, it feels like a complete game. Bar the game crashing once (Thankfully it was kind enough to do so right after an auto-save) and a bunch of garbled text popping up one time, it's been running really smoothly.
I'm afew hours in and only just got my first crash and i also saw the garbled item string earlier but other than that? Those kinds of bugs are tame for a game thats "Early access".