10 Best Red One Drops

Slycne

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Feb 19, 2006
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10 Best Red One Drops

From Jackal Pup to Goblin Guide, these are the one drops that have shaped red decks past and present.

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RaikuFA

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"Vexing Devil is a bad card"

SHOTS FIRED!!!

I'm more of a Simic player, but I do love me some Rakdos Cackler.
 

cidbahamut

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Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
 

ForumSafari

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cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
Vexing devil is, at worst, a trade for things like Sedge Scorpion or a trade for a Bolt.
 

silver wolf009

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Jan 23, 2010
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cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
ForumSafari said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
Vexing devil is, at worst, a trade for things like Sedge Scorpion or a trade for a Bolt.
I wasn't around to play with Vexing Devil in standard, but as someone who used to run Jund Scavenge thanks to Volraz the Scar Stripped, getting 4 +1/+1 counters for 1 red mana is pretty nice.

Also no love for the upcoming Zurgo Bellstriker? Or was this more of a list of things that have had an impact, and Zurgo hasn't struck yet?
 

Draconalis

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Sep 11, 2008
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I knew this list would be bullshit.



Norin is clearly the single best red one drop ever.
 

RaikuFA

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silver wolf009 said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
ForumSafari said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
Vexing devil is, at worst, a trade for things like Sedge Scorpion or a trade for a Bolt.
I wasn't around to play with Vexing Devil in standard, but as someone who used to run Jund Scavenge thanks to Volraz the Scar Stripped, getting 4 +1/+1 counters for 1 red mana is pretty nice.

Also no love for the upcoming Zurgo Bellstriker? Or was this more of a list of things that have had an impact, and Zurgo hasn't struck yet?
He struck a bell...
 

Slycne

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cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
I think the better way to think about it is that [mtg_card=Vexing Devil] is at worst never what you want it to be. It's a creature when you want a burn spell and a burn spell when you want a creature.
 

Imre Csete

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Jul 8, 2010
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Draconalis said:
Norin is clearly the single best red one drop ever.
I've heard it's a hillarious EDH exchange spell combo commander, but I just can't fathom why would anyone want to put that much effort into building a deck just to do that. :D
 

silver wolf009

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Jan 23, 2010
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RaikuFA said:
silver wolf009 said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
ForumSafari said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
Vexing devil is, at worst, a trade for things like Sedge Scorpion or a trade for a Bolt.
I wasn't around to play with Vexing Devil in standard, but as someone who used to run Jund Scavenge thanks to Volraz the Scar Stripped, getting 4 +1/+1 counters for 1 red mana is pretty nice.

Also no love for the upcoming Zurgo Bellstriker? Or was this more of a list of things that have had an impact, and Zurgo hasn't struck yet?
He struck a bell...
Gotta do it now.


[HEADING=1]Hell's bells![/HEADING]

Unrelated fake creature card that amused me:
 

mrverbal

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May 23, 2008
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mogg fanatic isn't on this list???

Granted, the tripping the mogg fantastic isn't as good as it used to be, but you're clearly judging these in context, otherwise firedrinker is strictly better than jackal pup. And I'm not convinced spark elemental should make the list.

but: Vexing devil is awful, people. There are a very small number of decks it is ok in, and after that I'd rather have a mon's gob most of the time. The worst of two ok options is still usually terrible.
 

Notshauna

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I refuse to believe Vexing Devil is awful it's two really good choices. I mean it's not like Delver of Secrets, Goblin Guide, Tarmogoyf and Dark Confidant which are very, very, very good (I can't think of an analogous creature in white, the best I could think of is Restoration Angel) but it's certainly not horrible. Both of it's effects are way above curve, a 4/3 for one or a 4 damage burn spell, it's weakness is that it dies to bolt and due to how omni-present the bolts and Path are you can't really afford to play it. While it's weakness is enough to stop it from seeing Modern play (I really don't know about vintage), saying it's anything less than a good card that can't be played is false.

As for a Varolz, the Scar-Striped there is already Death's Shadow which is a 13/13 for B and it's in color, there is a pretty fun tier 2/2.5 modern deck with that combo in it, dredgevine.
 

syaoran728

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ace_of_something said:
What the Hell? Vexing devil is a great card. As a primary red player I find your exclusion offensive.
Slycne said:
cidbahamut said:
Vexing Devil is at worst 4 damage for one red mana. That card is awesome and you are bad at playing Red.
I think the better way to think about it is that [mtg_card=Vexing Devil] is at worst never what you want it to be. It's a creature when you want a burn spell and a burn spell when you want a creature.
Slycne is exactly right, it is a pretty terrible card. No player in their right mind will let this thing stick. So I play it turn 1, my opponent looks at me funny, sets their life to 16 and my turn is over. Now my opponent starts their turn, they have 8 cards in hand vs my 5 cards in hand. That is a pretty big difference. Even though they are 4 life down it is not worth your early game momentum. On the other hand if I played something like [mtg_card=Tattermunge Maniac], [mtg_card=Kird Ape], [mtg_card=Figure of Destiny], or [mtg_card=Rakdos Cackler] I would have a creature on the board and they would have to use some kind of resource to get rid of it. Aggro decks are all about momentum and speed. [mtg_card=Vexing Devil] will only ever deal four damage no matter what the circumstance. The previously mentioned creatures can easily do that by turn 3 and more possible damage if they stick around longer. Most importantly, if your opponent wants to deal with those creatures their gonna have to use some of their removal.

Finally, this card is even worse in the late game. Dropping it when your opponent has stabilized isn't going to help you because one they won't need to take the damage to kill it and two they have something like [mtg_card=Baneslayer Angel] out and aren't threatened by it. Overall there are better creatures for early game and better burn for late game that can be used instead.
 

JaceArveduin

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syaoran728 said:
Slycne is exactly right, it is a pretty terrible card. No player in their right mind will let this thing stick. So I play it turn 1, my opponent looks at me funny, sets their life to 16 and my turn is over. Now my opponent starts their turn, they have 8 cards in hand vs my 5 cards in hand. That is a pretty big difference. Even though they are 4 life down it is not worth your early game momentum. On the other hand if I played something like [mtg_card=Tattermunge Maniac], [mtg_card=Kird Ape], [mtg_card=Figure of Destiny], or [mtg_card=Rakdos Cackler] I would have a creature on the board and they would have to use some kind of resource to get rid of it. Aggro decks are all about momentum and speed. [mtg_card=Vexing Devil] will only ever deal four damage no matter what the circumstance. The previously mentioned creatures can easily do that by turn 3 and more possible damage if they stick around longer. Most importantly, if your opponent wants to deal with those creatures their gonna have to use some of their removal.

Finally, this card is even worse in the late game. Dropping it when your opponent has stabilized isn't going to help you because one they won't need to take the damage to kill it and two they have something like [mtg_card=Baneslayer Angel] out and aren't threatened by it. Overall there are better creatures for early game and better burn for late game that can be used instead.
In other words, it's basically like almost all of the tribute cards, with a few exceptions being just okay.
 

Mahorfeus

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Feb 21, 2011
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Wow, er, I'm posting in an MtG thread. I always thought that comboing this with Memnite was fun... probably makes it my favorite by default.



As for Vexing Devil, the way I see it, anything that deliberately gives an opponent a choice gives them an advantage.
 

The Bucket

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Imre Csete said:
Draconalis said:
Norin is clearly the single best red one drop ever.
I've heard it's a hillarious EDH exchange spell combo commander, but I just can't fathom why would anyone want to put that much effort into building a deck just to do that. :D
Norin is hilarious in Modern Soul sisters with Purphorus down
 

cidbahamut

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syaoran728 said:
Finally, this card is even worse in the late game. Dropping it when your opponent has stabilized isn't going to help you because one they won't need to take the damage to kill it and two they have something like [mtg_card=Baneslayer Angel] out and aren't threatened by it. Overall there are better creatures for early game and better burn for late game that can be used instead.
If your opponent has stabilized then you've already lost. lrn2RedDeck
 

syaoran728

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cidbahamut said:
syaoran728 said:
Finally, this card is even worse in the late game. Dropping it when your opponent has stabilized isn't going to help you because one they won't need to take the damage to kill it and two they have something like [mtg_card=Baneslayer Angel] out and aren't threatened by it. Overall there are better creatures for early game and better burn for late game that can be used instead.
If your opponent has stabilized then you've already lost. lrn2RedDeck
That is true, but you're not always going to be able to kill the opponent before they stabilize. If you could then red deck wins would be more prevalent. With a few burn spells in hand you can finish off a stabilized opponent. I'm just saying that there are better creatures and burn spells that can be used in place of vexing devil.