I agree with most of these, a few more things.
Make the pathfinding outside of combat smarter, tired of having to micromanage my guys around ice that I myself created, otherwise I'd just see them slip all the time.
Complete overhaul of the crafting system, it was pretty pointless before and really weird in some case (a lump of iron can only become a sword).
More character gameplay customization, I felt like I ran out of good stuff to grab very quickly.
Main character with personality, probably the most controversial point, but I'm tired of main character that have no personality, I know I'm suppose to insert myself in the story or role play them, but I always end up having to choose between a bunch of option that I all dislike, which immediately break the illusion. Oh and axe the point for personality perk system too, pretty quick I was just picking my answer based on whats gonna give me which perks.
Remove the "destiny" crap, I don't want to play someone whose special because they were born that way. I want to feel like I made them great trough my action in the game.