I'll never ever understand this point of view.
RJ 17 said:
It's simple, really. I expect one thing from my Blizzard RTS's: a campaign for each race in each game. That's how every RTS made by Blizzard has worked previous to SCII. I'll take shorter campaigns with each race included over longer campaigns with one race per $40 any day.
So, your entire logic is:
-I like my RTS campaigns a certain way, and if they're not done in that way, I feel cheated.
Which conveniently ignores the fact that:
-Blizzard's RTS campaigns have changed over time as with the rest of the genre. WC1/2 had two practically identical campaigns for two practically identical factions, with mutually exclusive results. SC1/WC3 change the ballgame with sequential campaigns with different race mechanics. And SC2 changes the ballgame again with massive single race campaigns with route choice, customization, etc., that each form part of a trilogy, but are distinct stories in their own right. Only now is this a problem apparently.
-And if you want multiple race campaigns, then I suggest you stay clear of RTS games like Homeworld, Dawn of War, Company of Heroes, and Halo Wars. Were you "cheated" in those games as well? Did their expansions rip you off by charging, gasp, money? Yes developers, please give me new units, missions, stories, etc. for free.
Oh, and stay clear of other game/film/book trilogies as well, where the story is spread over more than one installment. I hear they actually charge full price for those things. 0_0