Like a lot of Western Fire Emblem fans, my first experience with the series was the GBA port and its follow-up.kenu12345 said:Sounds awesome enough for me but thing I do want to ask is if you are Awakening fan or an older fan and what version did you play. You seem to be more of an Awakening fan which is cool and all but Awakening was pretty bland to me and those who prefer that over the others, I tend to respect but rather hear from someone else
Ah right then ^^ I assume you played both of the Fates then(QM) Thanks for getting back to me on that. I just was a bit confused cause some details I would have liked weren't thereSlycne said:Like a lot of Western Fire Emblem fans, my first experience with the series was the GBA port and its follow-up.kenu12345 said:Sounds awesome enough for me but thing I do want to ask is if you are Awakening fan or an older fan and what version did you play. You seem to be more of an Awakening fan which is cool and all but Awakening was pretty bland to me and those who prefer that over the others, I tend to respect but rather hear from someone else
I'm happy to answer any questions you have to the best of my abilities. It's hard to fit every bit into the review sometimes.kenu12345 said:Ah right then ^^ I assume you played both of the Fates then(QM) Thanks for getting back to me on that. I just was a bit confused cause some details I would have liked weren't there
Well at the moment I only have a few, but a huge problem I had with Awakening was that even if you went classic, half of your army technically never died, females and people that join after their place in the plot should be done like Basillo I think. Is this a problem in this gameSlycne said:I'm happy to answer any questions you have to the best of my abilities. It's hard to fit every bit into the review sometimes.kenu12345 said:Ah right then ^^ I assume you played both of the Fates then(QM) Thanks for getting back to me on that. I just was a bit confused cause some details I would have liked weren't there
How's the Voice Acting? I heard there was some issues regarding localization?Slycne said:I'm happy to answer any questions you have to the best of my abilities. It's hard to fit every bit into the review sometimes.kenu12345 said:Ah right then ^^ I assume you played both of the Fates then(QM) Thanks for getting back to me on that. I just was a bit confused cause some details I would have liked weren't there
Most of the ones I saw in Fates are similar to Basillo. Their "death" quote was something about a permanent injury or needing to retreat. However, there are a few scripted deaths that will occur.kenu12345 said:Well at the moment I only have a few, but a huge problem I had with Awakening was that even if you went classic, half of your army technically never died, females and people that join after their place in the plot should be done like Basillo I think. Is this a problem in this game
Given the big cast remarkably decent. The only grating thing I found with the VA is they play these short lines or sounds over the dialogue sometimes. You're going to hear "Brother/Sister" and the same gasps and grunts a lot. A few little grammar mistakes crept into the text, but I haven't heard, or noticed, anything particularly egregious in the VA.Josh123914 said:How's the Voice Acting? I heard there was some issues regarding localization?
There's three difficulties plus the things relating to death so I am sure that you can handle it. Some people overblow difficulty of classic mode at times. If you like strategies games and can pick up on the mechanics, I am sure that you won't have troublesSilvanus said:Hrmm. A little worried that the entry I had chosen to be my introduction to the Fire Emblem series-- Fates: Conquest-- is apparently significantly more difficult. I imagine I'll be switching perma-death off to compensate (unless I turn out to be just badass enough to have no problems).
Anywho. Looking forward to it. Also frustrated the UK doesn't have a definitive release date.
Why? Just play smart, take your time, and don't assume you should be playing on any difficulty other than Normal if you don't yet know all the rules.Silvanus said:Hrmm. A little worried that the entry I had chosen to be my introduction to the Fire Emblem series-- Fates: Conquest-- is apparently significantly more difficult. I imagine I'll be switching perma-death off to compensate
Well, that sounds quite manageablekenu12345 said:There's three difficulties plus the things relating to death so I am sure that you can handle it. Some people overblow difficulty of classic mode at times. If you like strategies games and can pick up on the mechanics, I am sure that you won't have troubles
Is Classic the mode with perma-death? That's... scary to me. At the same time, I must admit I can appreciate the tension and attachment it would bring out... but I think that would be better suited to a second playthrough.Logience said:Why? Just play smart, take your time, and don't assume you should be playing on any difficulty other than Normal if you don't yet know all the rules.
Just start on Normal Classic and go from there, playing other difficulties once you feel you've seen what this game has in story for you.
I agree with the posters that urged you to try Classic. Permadeath offers a strategy experience like no other. The fact that you have a unique (and limited) cast along with permadeath causes you to strategize and develop awareness of your unit's strenghts and weaknesses. The game will be a much more enjoyable and fufiling. If it seems daunting, you can always play on Normal, which should be forgiving enough to allow you to learn the mechanics of the game/series. You can always up the difficulty for a 2nd playthrough if you want. Also, if a unit dies, don't be afraid to restart the chapter. No need to Ironman on your first run (unless you want to of course; I know I will).Silvanus said:Is Classic the mode with perma-death? That's... scary to me. At the same time, I must admit I can appreciate the tension and attachment it would bring out... but I think that would be better suited to a second playthrough.
Yes.Silvanus said:Is Classic the mode with perma-death?
Why? The point of Fire Emblem is to go through the levels preventing units from getting beaten at all. If a unit gets killed, you're supposed to reset, figure out what went wrong, and do the level over in a manner that'll prevent this. Getting used to units getting killed is a terrible habit.That's... scary to me. At the same time, I must admit I can appreciate the tension and attachment it would bring out... but I think that would be better suited to a second playthrough.
The point of any game is to get through without dying (except maybe Limbo). This just seems to punish failure rather excessively for a first playthrough.Logience said:Why? The point of Fire Emblem is to go through the levels preventing units from getting beaten at all. If a unit gets killed, you're supposed to reset, figure out what went wrong, and do the level over in a manner that'll prevent this. Getting used to units getting killed is a terrible habit.
Like I said: Take your time, learn how to play, and the rest will flow from there.
That's what failure is supposed to be: punishing. You screwed up, so now you have to suffer consequences. Casual mode's problem is how it utterly removes the need for players to suffer consequences for their actions.Silvanus said:This just seems to punish failure rather excessively for a first playthrough.
One thing you can do is play on a pseudo self-imposed Classic. Let the death stand if it feels right and wasn't due to an honest mistake or supremely bad luck. Like having one of your characters gone permanently because they body blocked another character from an attack feels appropriate. Loosing someone to a 2% crit, less so. It doesn't iron man the save, so you can quit back to the home screen and restart the game to end up at your last save.Silvanus said:Is Classic the mode with perma-death? That's... scary to me. At the same time, I must admit I can appreciate the tension and attachment it would bring out... but I think that would be better suited to a second playthrough.