I'd either pick the witch or murderous compulsion. The witch flips into a curse which will seriously tilt the game in your direction if it sticks; murderous compulsion become absolute premium removal if you can enable madness.
I'd either pick the witch or murderous compulsion. The witch flips into a curse which will seriously tilt the game in your direction if it sticks; murderous compulsion become absolute premium removal if you can enable madness.
I'd agree that it's between these two cards as far as the pack goes. Generally I think I'd probably prioritize removal over playable creatures, but I wouldn't begrudge the witch as an alternative choice.
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