Battlefront's Campaign Was Cut so it Could Launch With Episode VII
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Something a lot of us already suspected: Star Wars Battlefront was rushed out the door to meet The Force Awaken's release date.
So most of us agree that Star Wars Battlefront [http://www.escapistmagazine.com/tag/view/star%20wars%20battlefront] was kind of bare-bones - especially with its distinct lack of any sort of singleplayer campaign. Well today publisher EA games has confirmed something we all sort of suspected: the game originally did have a campaign mode planned, but it was scrapped so they could get the game out the door in time for The Force Awakens theatrical release.
"We made [the choice] due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact," Patrick Soderlund, EA Studios boss, explained in an investor broadcast [http://edge.media-server.com/m/p/9gxpxwa7].
Soderlund's confirmation certainly explains a lot, and it really makes you wonder just how much more of the game was cut in order for it to make launch with the movie.
Battlefront is currently sitting on a 75 rating at Metacritic, something Soderlund hopes to remedy with the game's impending sequel [http://www.escapistmagazine.com/news/view/167409-Star-Wars-Battlefront-2-Will-Release-in-2017].
"I think the team created a really good game based on the premise that we had. I would say the game has done very well for us and reached a very different demographic than a traditional EA game.
"So from that perspective, it's a success. Are we happy with the 75 rating? No. Is that something we're going to cure going forward? Absolutely."
Unless, of course, Battlefront 2 has features cut in order to release with Episode VIII...
Source: Eurogamer [http://edge.media-server.com/m/p/9gxpxwa7]
Permalink
//cdn.themis-media.com/media/global/images/library/deriv/964/964868.png
Something a lot of us already suspected: Star Wars Battlefront was rushed out the door to meet The Force Awaken's release date.
So most of us agree that Star Wars Battlefront [http://www.escapistmagazine.com/tag/view/star%20wars%20battlefront] was kind of bare-bones - especially with its distinct lack of any sort of singleplayer campaign. Well today publisher EA games has confirmed something we all sort of suspected: the game originally did have a campaign mode planned, but it was scrapped so they could get the game out the door in time for The Force Awakens theatrical release.
"We made [the choice] due to time and being able to launch the game side-by-side with the movie that came out to get the strongest possible impact," Patrick Soderlund, EA Studios boss, explained in an investor broadcast [http://edge.media-server.com/m/p/9gxpxwa7].
Soderlund's confirmation certainly explains a lot, and it really makes you wonder just how much more of the game was cut in order for it to make launch with the movie.
Battlefront is currently sitting on a 75 rating at Metacritic, something Soderlund hopes to remedy with the game's impending sequel [http://www.escapistmagazine.com/news/view/167409-Star-Wars-Battlefront-2-Will-Release-in-2017].
"I think the team created a really good game based on the premise that we had. I would say the game has done very well for us and reached a very different demographic than a traditional EA game.
"So from that perspective, it's a success. Are we happy with the 75 rating? No. Is that something we're going to cure going forward? Absolutely."
Unless, of course, Battlefront 2 has features cut in order to release with Episode VIII...
Source: Eurogamer [http://edge.media-server.com/m/p/9gxpxwa7]
Permalink