Blizzard is Planning to Ban Over 40 Hearthstone Cards from the Arena in the Next Patch
//cdn.themis-media.com/media/global/images/library/deriv/1348/1348471.jpgThe Hearthstone Arena is in for a shakeup in the next patch, as Blizzard plans to exclude a number of popular cards from the format.
If you've got a few favorite cards that you like to see pop up in Hearthstone's Arena mode, you might have to rethink your strategies soon. In a blog post [http://us.battle.net/hearthstone/en/blog/20271286/] yesterday, Game Designer Dean Ayala discussed the next patch for Blizzard's digital card game.
The short version of the post is that Blizzard wants to bring the Arena game mode into balance, so that you can choose any class without "feeling disadvantaged." If you haven't played Arena, it offers you the choice of random cards to build a deck, and then see how many matches you can survive. Your Arena run ends with 12 wins or three losses, whichever comes first.
While a number of different ideas for balancing the game mode are discussed, but the first one that's coming in an upcoming patch is the removal of a whole bunch of cards. With the exception of Paladins, every class will be losing some cards. Here's the full list of cards that are getting the boot:
Mage
Forgotten Torch
Snowchugger
Faceless Summoner
Rogue
Goblin Auto Barber
Undercity Valiant
Shaman
Vitality Totem
Dust Devil
Totemic Might
Ancestral Healing
Dunemaul Shaman
Windspeaker
Warlock
Anima Golem
Sacrificial Pact
Curse of Rafaam
Sense Demons
Void Crusher
Reliquary Seeker
Succubus
Druid
Savagery
Poison Seeds
Soul of the Forest
Mark of Nature
Tree of Life
Astral Communion
Warrior
Warsong Commander
Bolster
Charge
Bouncing Blade
Axe Flinger
Rampage
Ogre Warmaul
Hunter
Starving Buzzard
Call Pet
Timber Wolf
Cobra Shot
Lock and Load
Dart Trap
Snipe
Priest
Mind Blast
Shadowbomber
Lightwell
Power Word: Glory
Confuse
Convert
Inner Fire
There may be more changes coming down the road, as well. The blog post mentions giving designers the ability to adjust the rate at which particular cards appear in drafts, as well as the possibility of drafting by card rarity. Those are possible future changes, but for now, players will need to be prepared to adjust to the removal of these popular cards. There's no word on when the patch might be released, and the blog post simply refers to it as "an upcoming patch."
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//cdn.themis-media.com/media/global/images/library/deriv/1348/1348471.jpgThe Hearthstone Arena is in for a shakeup in the next patch, as Blizzard plans to exclude a number of popular cards from the format.
If you've got a few favorite cards that you like to see pop up in Hearthstone's Arena mode, you might have to rethink your strategies soon. In a blog post [http://us.battle.net/hearthstone/en/blog/20271286/] yesterday, Game Designer Dean Ayala discussed the next patch for Blizzard's digital card game.
The short version of the post is that Blizzard wants to bring the Arena game mode into balance, so that you can choose any class without "feeling disadvantaged." If you haven't played Arena, it offers you the choice of random cards to build a deck, and then see how many matches you can survive. Your Arena run ends with 12 wins or three losses, whichever comes first.
While a number of different ideas for balancing the game mode are discussed, but the first one that's coming in an upcoming patch is the removal of a whole bunch of cards. With the exception of Paladins, every class will be losing some cards. Here's the full list of cards that are getting the boot:
Mage
Forgotten Torch
Snowchugger
Faceless Summoner
Rogue
Goblin Auto Barber
Undercity Valiant
Shaman
Vitality Totem
Dust Devil
Totemic Might
Ancestral Healing
Dunemaul Shaman
Windspeaker
Warlock
Anima Golem
Sacrificial Pact
Curse of Rafaam
Sense Demons
Void Crusher
Reliquary Seeker
Succubus
Druid
Savagery
Poison Seeds
Soul of the Forest
Mark of Nature
Tree of Life
Astral Communion
Warrior
Warsong Commander
Bolster
Charge
Bouncing Blade
Axe Flinger
Rampage
Ogre Warmaul
Hunter
Starving Buzzard
Call Pet
Timber Wolf
Cobra Shot
Lock and Load
Dart Trap
Snipe
Priest
Mind Blast
Shadowbomber
Lightwell
Power Word: Glory
Confuse
Convert
Inner Fire
There may be more changes coming down the road, as well. The blog post mentions giving designers the ability to adjust the rate at which particular cards appear in drafts, as well as the possibility of drafting by card rarity. Those are possible future changes, but for now, players will need to be prepared to adjust to the removal of these popular cards. There's no word on when the patch might be released, and the blog post simply refers to it as "an upcoming patch."
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