Heroes of the Storm's Next Update Focuses on Progression
Hello, loot chests.
The next big update for Blizzard's brawler Heroes of the Storm is set to hit on April 25 (it entered beta yesterday), and the update will focus largely on the game's progression system.
First, Blizzard takes a page out of Overwatch's book with the addition of loot chests, which will contain items already available in the game, along with sprays, banners, emojis, and announcers.
[tweet t=https://twitter.com/BlizzHeroes/status/847127987656941568]
Another big change is the removal of the Player Level cap, which will now be reflected as the sum of all of the Hero levels you've gained. Blizzard says this was done in order to "make progression more straightforward" and in order to make sure that "your ability to continue progressing is near limitless."
"As a result, the XP you'll earn by completing games will now only affect your Hero progression. Whenever you gain a new Hero level, your overall Player Level will increase as well," the post reads. "Uncapping progression helps us accomplish our goals to make progression more frequent and more meaningful. It also gives us enough flexibility to reward you with some sweet in-game loot every time you level up one of your Heroes!"
You can read up on all of the changes coming to Heroes of the Storm here [http://us.battle.net/heroes/en/heroes20/progression/].
Permalink
Hello, loot chests.
The next big update for Blizzard's brawler Heroes of the Storm is set to hit on April 25 (it entered beta yesterday), and the update will focus largely on the game's progression system.
First, Blizzard takes a page out of Overwatch's book with the addition of loot chests, which will contain items already available in the game, along with sprays, banners, emojis, and announcers.
[tweet t=https://twitter.com/BlizzHeroes/status/847127987656941568]
Another big change is the removal of the Player Level cap, which will now be reflected as the sum of all of the Hero levels you've gained. Blizzard says this was done in order to "make progression more straightforward" and in order to make sure that "your ability to continue progressing is near limitless."
"As a result, the XP you'll earn by completing games will now only affect your Hero progression. Whenever you gain a new Hero level, your overall Player Level will increase as well," the post reads. "Uncapping progression helps us accomplish our goals to make progression more frequent and more meaningful. It also gives us enough flexibility to reward you with some sweet in-game loot every time you level up one of your Heroes!"
You can read up on all of the changes coming to Heroes of the Storm here [http://us.battle.net/heroes/en/heroes20/progression/].
Permalink