I agree with all of the above. Reunion with the characters from Mass Effect really felt like you saw old friends.Straying Bullet said:Yeah, amazing and finally another brilliant article there.
I always enjoyed being presented with clear friends along the and this is exactly why Mass Effect I & II completely done flawless when it came to Garrus. Sure, he might be calibrating a bit too much in Mass Effect II but hear me out.
The moment you meet this guy, you simply have some Turian wanting to chase this guy Saren and escape the red tape C-Sec kept throwing out to him. But the more you progress, the further you got to learn about him. In fact, sometimes you alter his way of thinking and form a bond with this guy, he clearly might be a leader but always a loyal follower/friend/brother-in-arms because you slowly but surely established something with this guy.
The moment I saw Garrus Vakarian back on Omega, I was thoroughly surprised but overjoyed to see an old friend, much like my Shepard expressed that same joy. Thus the routine started over, but this time you have a Garrus infused with your teachings and his own, sometimes he's conflicted but you are always there to offer an ear and a advice here and there along the road.
His personal mission was intense and you could see how he was conflicted or not depending on your actions in the prequel but nevertheless, you people have eachother's back no matter what happens. Those subtle or rather grand actions made those two games so great for me. Also, Wrex is a prime example but this becoming a big rant and I think I made my point.
A game with actual friends is worth it's weight in GOLD!
Well, I actually got emotionally wrapped up into the Modern Warfare games. (Spoiler warning, though you should've beaten them by now) I really felt sad when I saw Ghost die. He felt like a buddy. A friend. And several times throughout the game Soap always checks up on how Roach is doing, implying they're friends. When you die, sometimes he'll scream "Roach! No!". So, yeah, Call Of Duty is not so emotionless, I actually found it really emotional.believer258 said:This is opposed to Call of Duty, where people are always barking orders at you like you're a fucking machine. CoD4 is one of the best shooters ever, but even it has dry emotionless characters.
Great point there, reading the article it was the exact one I wanted to raise myself. Although I do understand the problem as to why they do get slated for the whole "power of friendship" thing though.greatslack said:Most JRPGs have you start out in a small village with family and friends, some of whom accompany you through the entire story. Pokemon, most Final Fantasy games, Chrono Trigger all come to mind.
...and these games routinely get panned by the Western media for extolling the "power of friendship". That's probably why we see so many Western games about loners. In America, friendship (other than the shallow "bro" variety) is just downright corny.