That reminds me of Planetside somehow, looking over a ridge and seeing bad guys as far as the game world was rendered, then legging it...
Probably not all that laggy, considering the amount of players.skywolfblue said:That didn't crash the server completely?
I'm impressed! I haven't heard of any MMO server that can handle those kind of numbers + spell effects and survive. Moreover how do people's computers handle that many ships and graphical effects at the same time? WoW always lagged out every time there were more then 3 40-man raids (120 people) in the same spot. Starcraft 2 servers start to lag out at around 700 units.
It must have been laggy as hell though.
Awesomeness.
Too bad that's not possible in the second game - if there's more than forty or fifty people nearby the game chickens out and stops rendering infantry more than 10 meters away. This is kinda ironic, as it makes large-scale battles impossible and robs the game of its' main selling point.fix-the-spade said:That reminds me of Planetside somehow, looking over a ridge and seeing bad guys as far as the game world was rendered, then legging it...
Is that real money?FelixG said:At the current exchange rates they lost $29,033.40 USD in assets ^.^BrotherRool said:http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon
Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D
I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^TrevHead said:How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.
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While you can swap 30 day subscription cards for isk or vice-versa it isnt how most ppl make isk (atleast it was when I played). How you make isk separates the grinders from those who use their brains or go about it in creative ways.deviltry said:There's still a problem, if you want to be a part of such massive battles, you have to work in EVE. And don't get paid.
Like people here posting how much real money it has costed...
Nope.spartan231490 said:Is that real money?FelixG said:At the current exchange rates they lost $29,033.40 USD in assets ^.^BrotherRool said:http://themittani.com/news/asakai-aftermath-all-over-cobalt-moon
Apparently total lost ISK was over 830 billion. I think that works out as tens of thousands of dollars in one fight =D
I've heard good things about it, but it didn't hold up here =D The fight was in Low sec so it had the cruddiest servers of them all, it was unplanned so CCP hadn't done anything to strengthen the servers and so they maxed out time dilation and it was still so laggy that it crashed some Dust servers. This was a fight large enough to crash servers for a completely different game ^^TrevHead said:How bad is Eve's lag nowadays with CCPs servers and time modulation? Some of those fleet battles from years ago were a laggy mess, been already logged into a laggy system wasn't that bad as atleast I could do stuff even though it was slow as sin. But jumping or logging on in the system was as much a battle against patience than anything.
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so rather than say why im wrong about those things you instead decide to be a jerk about it, reason 3 why i didnt get into it the playerbase sucks.Cry Wolf said:I seem to remember a year ago (or perhaps two >.>) seing ~12 Titans lost in a single fight. The main power houses are extraordinarily rich these days.TrevHead said:EDIT ouch thats some ISK lost in those cap ships. 3 titans in one fight 0.0
No, no it didn't. /facepalmDarks63 said:And it only took the game being out for 5 + years for a battle like that to take place.
/doublefacepalmDarks63 said:But in all seriousness the main problem with that game is that the pvp is too hardcore which it makes it so people are more apt to gank lowbies or run if they sense even the slightest chance of loss which is why ill never play it
Heh, what he is talking about is being cheap cannon fodder =Dbarbzilla said:Well, I must get invited into one of these corporations next time I try EveFelixG said:Actually in the CFC and HBC I know of atleast newbies can spend about a week training into a ship known as a Rifter and are very valuable in PVP for fleets like this.barbzilla said:Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.rbstewart7263 said:Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.Ldude893 said:This is what I have in mind when I imagine the most big-ass space battle of all time.
EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...
They are known as "Rifterbros" and people will shower them with millions of isk (In game money) just for being new. When I joined my corporation I said "OMG A TITAN!" in my first big combat, and I made half a billion dollars because people thought I was so cute.
Virtual Tycoons? Certainly. Grinders... not so much. The game is entirely about the interaction with other players, and it's hard to grind other players. =PLdude893 said:This is what I have in mind when I imagine the most big-ass space battle of all time.
EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...
This. Exactly this.TheSapphireKnight said:Man, EVE is totally nuts. I wish I had the time to invest in getting into it. The stuff going on in that game is always fun to read about.
*active/tired imagination gets best of me, start thinking about spaceships grinding*Cry Wolf said:Virtual Tycoons? Certainly. Grinders... not so much. The game is entirely about the interaction with other players, and it's hard to grind other players. =PLdude893 said:This is what I have in mind when I imagine the most big-ass space battle of all time.
EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...
Couldn't happen due to the way servers are setup. The city servers would crash well before you made it to 3000 active combatants. I imagine any more than 300-400 people in combat would crash the servers. One of my well-known guild members (Towelliee) ran a city raid of level 1s and crashed the servers with a little under 1000 people. He was suspended for it too, although it was reversed when he inquired about it.Terminate421 said:I want to see a city raid of this size in World of Warcraft.
I'm damn sure I've seen a .gif of Eve ships grinding somehwere before, actually. /shudder. Pretty sure it was the punchline of a joke about 'bumping' tactics.V8 Ninja said:*active/tired imagination gets best of me, start thinking about spaceships grinding*
from what ive read no. some people dis-co'd, and they crashed the DUST 514 server node (which is on TQ now btw)skywolfblue said:That didn't crash the server completely?
Then you always have the option of just logging in only to train your character (since you don't have to grind to lv up), plus you can make use of the trial account to do this too, that or buy a character (if they still sell them on the Eve forums)barbzilla said:Same here, I think it is the barrier to entry issue. You have to spend at least a month getting yourself set up to run anything of value in the game and you are bored to tears the entire time (or at least I was). That being said, I have watched my buddy play this game for years now and I would love to get to the point where he is, as it looks like loads of fun.rbstewart7263 said:Dude Ive tried to get into it twice but while its so damned intriguing! I just cant let myself get into it really.Ldude893 said:This is what I have in mind when I imagine the most big-ass space battle of all time.
EVE Online is a game for insane grinders and virtual tycoons, and I won't even put a toe into that game. But man, just watching these players...