Ex-Halo Director Calls Master Chief a Victim
Neill Blomkamp, director of the acclaimed District 9, may no longer be involved with the scrapped Halo movie, but he still loves the Master Chief - to Blomkamp, he's "a victim of this military-industrial complex."
Back in July, hadn't lucked out after all [http://www.escapistmagazine.com/news/view/93447-No-More-Halo-for-Peter-Jackson].
Speaking with Steven Spielberg [http://www.rottentomatoes.com/m/district_9/news/1842105/2/neill_blomkamp_talks_district_9_rt_interview]), Blomkamp said that it was unlikely, but he was still fascinated by the game's setting and its characters - particularly the Master Chief.
[blockquote]But the flip side is that the reason I wanted to do Halo in the first place, and the reason I was so energised to do Halo, is that creatively I love it. I totally love the universe of Halo on every level. Not only is it this epic space saga but Master Chief is such an awesome character. This guy - whether he knows it or not - is a victim of this military-industrial complex. It's a totally compelling world to be involved in. So on a creative level I'd love to go back there, but I probably would say no.[/blockquote]
The difference between the humans-and-aliens dynamic in District 9 and that in Halo, said Blomkamp, is that one is just our modern-day society, while one is our society hundreds of years in the future. "Most of the work we were doing on Halo - I mean we were designing the Covenant and all of the aliens but predominantly the thing that interested me was the human side of it, which District 9 has none of. The humans are just humans here," he elaborated. "In Halo, it's many hundreds of years in the future with a totally different society - that's really what I was getting into. And the technology and the Pillar Of Autumn and Reach - all that stuff."
A victim of the military-industrial complex, eh? Well... yeah, okay, reading the backstory and the books, I guess one could make that argument. And here I thought he was just some guy in power armor who shot aliens in the face.
(Via MTV Multiplayer [http://multiplayerblog.mtv.com/2009/09/21/neill-blomkamp-dubs-master-chief-a-victim-of-the-military-industrial-complex/])
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![](http://cdn.themis-media.com/media/global/images/galleries/display/49/49700.jpg)
Neill Blomkamp, director of the acclaimed District 9, may no longer be involved with the scrapped Halo movie, but he still loves the Master Chief - to Blomkamp, he's "a victim of this military-industrial complex."
Back in July, hadn't lucked out after all [http://www.escapistmagazine.com/news/view/93447-No-More-Halo-for-Peter-Jackson].
Speaking with Steven Spielberg [http://www.rottentomatoes.com/m/district_9/news/1842105/2/neill_blomkamp_talks_district_9_rt_interview]), Blomkamp said that it was unlikely, but he was still fascinated by the game's setting and its characters - particularly the Master Chief.
[blockquote]But the flip side is that the reason I wanted to do Halo in the first place, and the reason I was so energised to do Halo, is that creatively I love it. I totally love the universe of Halo on every level. Not only is it this epic space saga but Master Chief is such an awesome character. This guy - whether he knows it or not - is a victim of this military-industrial complex. It's a totally compelling world to be involved in. So on a creative level I'd love to go back there, but I probably would say no.[/blockquote]
The difference between the humans-and-aliens dynamic in District 9 and that in Halo, said Blomkamp, is that one is just our modern-day society, while one is our society hundreds of years in the future. "Most of the work we were doing on Halo - I mean we were designing the Covenant and all of the aliens but predominantly the thing that interested me was the human side of it, which District 9 has none of. The humans are just humans here," he elaborated. "In Halo, it's many hundreds of years in the future with a totally different society - that's really what I was getting into. And the technology and the Pillar Of Autumn and Reach - all that stuff."
A victim of the military-industrial complex, eh? Well... yeah, okay, reading the backstory and the books, I guess one could make that argument. And here I thought he was just some guy in power armor who shot aliens in the face.
(Via MTV Multiplayer [http://multiplayerblog.mtv.com/2009/09/21/neill-blomkamp-dubs-master-chief-a-victim-of-the-military-industrial-complex/])
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