"One could argue that the entire idea of A Force More Powerful is a change in philosophy from most games. Though all of us are familiar with the setup - unsavory leadership oppresses the people and must be humbled - AFMP forces you to confront the challenge through entirely non-violent means. 'The game is still confrontational,' says BreakAway's lead designer, Ananda Gupta. 'You have to stand up to the régime. And there is still violence, but it's all coming from the people in power. The challenge is requiring the player to use non-violence only.'"