World of Goo Coming to iPhone

Earnest Cavalli

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Jun 19, 2008
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World of Goo Coming to iPhone



What could possibly make the most innovative, physics-based indie game of 2008 better? How about making it portable?

That seems to be the train of thought behind developer 2d Boy's decision to bring World of Goo to the iPhone. Well, that, and the bags of cash potentially available by tapping the huge install base of Apple's cellular.

Apparently the iPhone version of World of Goo isn't all that far off either. As IGN reports [http://wireless.ign.com/articles/103/1034698p1.html], the developer already has the game up and running on the platform, with only minor additions left to finalize.

Aside from PopCap's addictive puzzlers, I can't think of a better candidate for the transition to a touch-screen based gaming device. Assuming 2d Boy doesn't totally botch the minimalist controls -- or ships a rushed, buggy abortion of a port like the iPhone's iteration of Puzzle Quest -- World of Goo should be a huge hit. Again.

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Amnestic

High Priest of Haruhi
Aug 22, 2008
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I wish them all the best and hope that their piracy rates aren't nearly as high as they were for the PC (90%)
 

Quadtrix

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Dec 17, 2008
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World of Goo is practically coming to everything, including OnLive. Next stop: Atari 2600.
 

Radelaide

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May 15, 2008
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I loved World of Goo. I will admit I'm stuck on one of the levels, but that's not the point. But I think that it might be a little hard on the iPod Touch to work. But, I'm willing to try. Is it a new game, or the same game that was released on the PC?
 

Asehujiko

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Feb 25, 2008
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And again they are going to release it exclusively in the US and then whine because so many europeans pirated it despite it being their fault that they had no possibility whatsoever to buy the game other then flying to the US with a laptop and Steam on it($1200 from here).
 

Eruanno

Captain Hammer
Aug 14, 2008
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Oooh, this is one of those games that would actually be awesome on the iPhone/iTouch. Want.