Woem said:
LimaBravo said:
Pendragon is one of the finest examples of simplicity breeding complexity in gaming.
What exactly do you mean with simplicity? I'm looking for a simple system and I'm currently into True20 using Unearthed Arcana's Injury [http://www.d20srd.org/srd/variant/adventuring/injury.htm] variant. But Pendragon 5E is only $17.50 so I might just get it anyway.
D&D/d20 is artificially stupid. Armour values dont easily correlate, shields are non functional items (Which is wrong I can tell you) and hit points escalation to the levels where people can withstand orbital re-entry (Spell Jammer anyone
) it just dont fly.
Pendragon looks similar but simple things like shields blocking swords breaking (Weapons breaking happens alot btw when your actually hitting steel together) long term wound care & the historically focused background means its consistent. Theres no sub rules that deform the natural flow of the game.
If your a D&D fanboi you wont like it if you are a pen and paper gamer youll love it. THe only system I like more is Ars Magica & Over The Edge
(Both get progressively simpler to the level you barely roll dice in OTE).
Edit:- Ars Magica is simpler if you strip out the magic, but character creation can take a while. Pendragon pretty much rail roads PC initially, but rewards them for changing there character.