I found it refreshing to see someone finally attempt a more constructive look at video game journalism and reviewing. And while I appreciate that sentiment, it is unfortunate that your article cites some of the very same sources that tend to produce poor game writing themselves. Put differently - if you want a fair, thoughtful analysis of the quality of game journalism, why would you asking game journalists themselves? The people qualified to make judgments on the quality of game journalism certainly are not those most deeply financially invested in it. Chuck Klosterman demonstrates precisely why having professional writers is truly important: compare his article with any of the mass-media columns you offered at the beginning of the article - there can be no doubt that trained, professional critics are a necessity.
And finally, to answer your challenge, there is already a movement of writers attempting to make the very connections between human truth and games as an expressive medium! Not to sound punitive, but had you spent the time exploring other sources of game writing than the mass-media stuff that you presented, you would have found a treasure-trove of philosophers, scientists, artists, writers, psychologists, sociologists, and "ludologists" who have been trying to break through the superficial technofetishism of the mainstream media. These writers all serve a different kind of audience however - one that does not immediately translate to the kinds of audiences that buy advertisement-laden gaming mags, 'read' Kotaku, and rush out to buy the newest Halo game for their 360. In fact, most of these writers are writing about games published years ago! Most importantly - these folks are also writing their own informed analyses of just how the game industry can change through strong, ethical, lyrical, writing without the financial burdens that mainstream media faces.
A few examples:
Arthouse Games [http://www.northcountrynotes.org/jason-rohrer/arthouseGames/]
Mentisworks [http://mentisworks.blogspot.com/]
Only a Game [http://onlyagame.typepad.com/]
The Artful Gamer [http://www.somatoware.com/chris/]
The Cultural Gutter [http://www.theculturalgutter.com/]
Grant Text Auto [http://grandtextauto.gatech.edu/]
I'd love to see you write a follow-up article that 'makes good' on your constructive commitment to search out new writers, artists, and the likes. Otherwise, this article will likely find its place among the many complaints against mainstream game writing.