Microsoft's Spencer: Natal Is "Fraught With Risk"

John Funk

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Dec 20, 2005
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Microsoft's Spencer: Natal Is "Fraught With Risk"



In response to criticism that Microsoft takes fewer risks than Sony when it comes to first-party development, MS rep Phil Spencer pointed to Project Natal, saying that the launch was a huge risk that kept him up at night.

It's been a bitter war between Microsoft and Sony this console generation, and while each platform has its strengths it also has its weaknesses. While Sony had identity crises early on, shuffled awkwardly into online networking, and suffered in the price point at first, the company has managed a turnaround in the eyes of many gamers, leaving Microsoft flatfooted. The Redmond-based giant has been criticized for playing things entirely too safe and not supporting relatively risky, first-party titles as Sony has done with games like The Last Guardian [http://www.amazon.com/Infamous-Playstation-3/dp/B000ZK7ZOE/ref=sr_1_1?s=videogames&ie=UTF8&qid=1280261877&sr=1-1], instead relying on, well, Halo and multiplatforms.

In an interview with Eurogamer [http://www.eurogamer.net/articles/microsofts-phil-spencer-interview], Microsoft Game Studios VP Phil Spencer said that he didn't think the company took less risks at all, pointing to the very existence of Project Natal:

[blockquote]This picks up the discussion about Natal very well, because if there isn't risk in Natal then I don't know what's keeping me up at night. We're trying something completely new where there's no device in your hand. We're trying to build a set of new games, new experiences that will have the same quality metrics of our past games, but really entice both existing 360 customers and new people. It's a huge challenge, a huge investment and it's fraught with risk.[/blockquote]

Spencer also pointed to the company's focus on XBLA, saying that while he "would have agreed that a couple of years ago [he] thought some of the things we were doing online were not differentiated enough," the push for quality on Arcade games has made a remarkable difference in his eyes since then. But again, he came back to Natal, saying that the company was hoping Natal would end up being like Xbox Live - initially a risky venture, but one that would become seamlessly integrated with modern gaming.

"So in terms of segmenting by genre or hardcore vs. non-hardcore, you should expect that over the years you'll see Natal experiences show up on almost all of the games - similar to the way you do with Live today. At the beginning of Live it was all about sports, racing and shooting games. Now if you found a game that didn't have some kind of Live functionality it would seem like it wasn't a complete game. I think Natal is likely to get there as well."

You know what, Phil? It's true, you're not wrong - Live was a risky venture, and Natal is certainly a risk. But I don't think that's what people really mean when they criticize Microsoft for lack of first-party exclusives. Sure, by all means, work on Natal, but then give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?

Then again, Spencer is the boss of Peter Molyneux, and he compared the experience of working with the man to "riding a bull with no saddle" (or reading a good novel). Molyneux certainly knows how to dream big, even if he doesn't always hit his mark - so maybe there's hope just yet.

(Via Joystiq [http://www.joystiq.com/2010/01/20/spencer-project-natal-launch-fraught-with-risk-for-microsoft/])

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ultimateownage

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Completely new? Sony AND Nintendo have made/ are making the same risk, so Sony's gem just cancels out your example.
 

Quad08

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John Funk said:
give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Mass Effect? I heard that it was a Xbox 360 exclusive that was fairly well received and that there is even a squeal coming out for it soon...
 

John Funk

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ultimateownage said:
Completely new? Sony AND Nintendo have made/ are making the same risk, so Sony's gem just cancels out your example.
In all fairness to Spencer, Natal is new in that it's -completely- controller-free, unlike the Wii and Arc/Gem.
 

Korten12

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Aug 26, 2009
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Quad08 said:
John Funk said:
give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Mass Effect? I heard that it was a Xbox 360 exclusive that was fairly well received and that there is even a squeal coming out for it soon...
its also on PC.
 

auronvi

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Natal is going to be bad... I have more faith in Sony's Arc (gem, wand, whatever). Just my initial reaction to the things, I would have to try 'em both out of coarse.
 

Quad08

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Korten12 said:
Quad08 said:
John Funk said:
give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Mass Effect? I heard that it was a Xbox 360 exclusive that was fairly well received and that there is even a squeal coming out for it soon...
its also on PC.
And God Of War is on the PSP. But thank you for that correction
 

Jared

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Ill admit, Natal is a risk, so they are not totally risk free...

But the first part release thing has a good point. Microsfot do like there hardware it seems
 

Shycte

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Korten12 said:
Quad08 said:
John Funk said:
give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Mass Effect? I heard that it was a Xbox 360 exclusive that was fairly well received and that there is even a squeal coming out for it soon...
its also on PC.
Yeah, but many gamers find themself in the same seat as me, with one or more consoles and a computer that sucks as much as giraf at a limbo competition.
 

Yog Sothoth

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Dec 6, 2008
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John Funk said:
Sure, by all means, work on Natal, but then give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Since we're going to grade these consoles on the basis of games that haven't yet been released, then chastise a celebrity developer for failing to deliver his own hype, well...

You know what? I'm just going to let that hypocrisy speak for itself. No disrespect intended, Mr. Funk, but your fanboy is showing a little here IMO...

EDIT: Also, Project Milo and Fable III... Just saying.
 

era81

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That is the massive balls that Microsoft has thay will take the risks that Nintendo basiclly nuked the competition with.
 

uppitycracker

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Yes, this is fraught with risk simply because it's been shown that the majority of gamers would rather have a solid controller in their hand than move their arms around and control whatever. It bombed when sony did it, and it wasn't JUST because the games were shit. We're just gonna see another short lived gimmick with this, when we could be putting developers to work on something original.
 

Brotherofwill

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He totally misses the point of the question. Natal is all good and fine but he was enquiring about risky first party supported games, a la The Last Guardian or Heavy Rain and Folklore (don't know if the last 2 are 1st party but they are exclusive), and in my opinion Microsoft is totally lacking in them.

I was really intrigued with Braid (a game that fits the criteria but still isn't first party) at the beginning and now that it is ported there's no longer a reason for me to consider a new console. I want to see MS support a new interesting development of games with their own cash and resources. They have lots so they could really produce some gems that could make me consider getting a second console. I don't mean Halo or Mass Effect, I want some new ideas please.

John Funk said:
Sure, by all means, work on Natal, but then give us your own equivalent of The Last Guardian and God of War III and we'll call it even, okay?
Completely agree here. Atleast with the Last Guardian bit.
 

samsonguy920

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I have to wonder what an argument about Natal has to do with people telling Microsoft to start getting first starters. All Naval is going to do is allow Microsoft to port games that have been more popular on the Wii. Yeah, that's a risk.
It's really sad that Microsoft has such a fixation for Nasal. When people decide they have had enough of motion control as it is being used now, it may well do serious hurt to Microsoft.
Want to take a real risk Microsoft? Then start working on a system that will take advantage of the 3D technology that is coming out for home screens. Following behind is not risky, and is not innovative.
 

Yog Sothoth

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The Last Guardian, Heavy Rain and God of War III are all unreleased games, so it strikes me as a bit odd that so many people in this thread keep citing them. Sure, the developers who are working on said titles all have good track records, but what are the odds that all three of those games are going to be as good as everyone expects them to be...?
 

John Funk

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PedroSteckecilo said:
I hope NATAL fails so... very... badly so we can put this goddamn Motion Controller gimmick behind us.
Like it or not, the success of the Wii and the DS mean that motion control is very much here to stay. Or do you expect gaming to only be able to move somewhere by getting more powerful and more powerful hardware?
 

Necator15

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Natal looks like it'll do well if MS can figure out an interesting way to use it. Sadly, I honestly can't think of any reason for it. I have a Wii and a 360, and enjoy the games on the 360 far more. I guess I grew up with a controller in my hands, and I can't imagine (console) gaming without it.

So I'd say it's pretty risky. The people who didn't enjoy the Wii will probably not buy Natal, it seems like a few people won't buy it on principle. Even then, if it goes in any way like the Wii it'll be more for party gimmicks and the like which means there'll be maybe one in a group of friends as opposed to the controller for every person. Unless they come out with something awesome that requires it, but as I said, I can't think of anything awesome enough to warrant it.

Just my two-cents.
 

Danpascooch

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Apr 16, 2009
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Natal IS a huge risk.

And a stupid decision in my opinion.

This whole "motion control" crap is a gimmick, just look at the hardcore gamers and the wii, I have a wii, and played about three good games at its launch, since then it has been collecting dust.