Nintendo Releases Original Zelda Concept Art

John Funk

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Dec 20, 2005
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Nintendo Releases Original Zelda Concept Art



Nintendo has released some hidden pieces of game history: Concept Art for the original NES Legend of Zelda.

There are few games that have had quite as big an impact on the gaming landscape as 1986's The Legend of Zelda. A landmark title, it would go on to spawn what is easily one of the most-beloved videogame franchises of all time: Mention Ocarina of Time [http://www.amazon.com/Legend-Zelda-Swords-Game-Boy-Advance/dp/B00006LELB/ref=sr_1_1?s=videogames&ie=UTF8&qid=1280177835&sr=1-1] to someone who grew up in the age of the SNES, and you'll almost always see their eyes light up in joyful nostalgia.

The latest installment [http://www.nintendo.co.uk/NOE/en_GB/news/iwata/iwata_asks_-_zelda_handheld_history_15603_15604.html] of Nintendo's excellent "Iwata Asks" behind-the-scenes series stars Toshihiko Nakago and Takashi Tezuka, who according to Iwata were once known as the "Golden Triangle" with the legendary Shigeru Miyamato back in the day - and helped him create Zelda while working on Super Mario Bros. While the vast majority of the interview is spent talking about the handheld Zelda games, it's at the end that we get a peek into true gaming history: Original concept art for The Legend of Zelda.

In the original sketches of enemies [http://mediacontent.nintendo-europe.com/NOE/images/interview_content/zeldaST_vol2_13.jpg], including "Hakkai" - who eventually became Ganon - as well as items, including a bow and arrow, a compass, and a boomerang.

And then, of course, there's the original version of the Zelda world map [http://mediacontent.nintendo-europe.com/NOE/images/interview_content/zeldaST_vol2_17.jpg], drawn by Miyamoto and Tezuka - in marker - in one sitting. Quoth Nakago, "And you can see Miyamoto-san's personality. At first he's making individual dots, but as he gets tired of it, toward the top, he just fills in a bunch of space!"

It's a cool little look at gaming history here - these modest sketches would eventually become the foundations of one of the most beloved game series of all time. Would you have guessed?

(Via MTV Multiplayer [http://multiplayerblog.mtv.com/2010/01/27/legend-of-zelda-concept-art-comes-out-of-nintendos-archives/])

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muckinscavitch

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Jul 27, 2009
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Anyone else notice how the concept art for sketches of enemies includes 2 pokemon (ie: Zubat near the top in the middle and butterfree just beside it?) weird... Probably just a coincidence considering they are simply just a bat and butterfly.
 

Jory

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Dec 16, 2009
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That's pretty awesome. And there definitely looks like there is a butterfree in there
 

Syntax Error

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the_tramp said:
That world map looks amazing, I can't believe it was done in one sitting.
And with marker, no less. I read through the feature and it shows how mistakes in development could be a good thing. In this case it got the ball rolling for the Zelda franchise.
 

Plurralbles

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muckinscavitch said:
Anyone else notice how the concept art for sketches of enemies includes 2 pokemon (ie: Zubat near the top in the middle and butterfree just beside it?) weird... Probably just a coincidence considering they are simply just a bat and butterfly.
One was charizard as well.

Lol, just goes to show how generic pokemon is.
 

hansari

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John Funk said:
And then, of course, there's the original version of the Zelda world map [http://mediacontent.nintendo-europe.com/NOE/images/interview_content/zeldaST_vol2_17.jpg],
Part of me wonders how much money this stuff would go for if a bidding war was started...
 

Brad Shepard

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to think the game that spawned so many great games came form drawlings that look like they came out of a preschool class...
 

DRTJR

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hansari said:
John Funk said:
And then, of course, there's the original version of the Zelda world map [http://mediacontent.nintendo-europe.com/NOE/images/interview_content/zeldaST_vol2_17.jpg],
Part of me wonders how much money this stuff would go for if a bidding war was started...
I'd heg a bet at around 5 or 6 didgets