GSC Game World Eyes Console Development
S.T.A.L.K.E.R. [http://www.gsc-game.com/], is considering expanding into the console market.
Although normally a PC developer, the company has been keeping its eye on the console market. "PC game development is very traditional for ex-U.S.S.R. and over 90 percent of gamers here play on PCs. However, we are pretty aware of the tendencies in the market internationally and have been considering console development for awhile," GSC Project Manager Anton Bolshakov said in an interview with CVG [http://www.computerandvideogames.com/article.php?id=172840fv]. However, the company has "no announcements yet" regarding other platforms, he said.
While best known in North America for S.T.A.L.K.E.R., the Kiev-based company is primarily a real-time strategy developer, responsible for S.T.A.L.K.E.R.: Clear Sky [http://www.americanconquest.com/eng/index.php], set a year before the events of the first game. Clear Sky is currently scheduled for released in early 2008.
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S.T.A.L.K.E.R. [http://www.gsc-game.com/], is considering expanding into the console market.
Although normally a PC developer, the company has been keeping its eye on the console market. "PC game development is very traditional for ex-U.S.S.R. and over 90 percent of gamers here play on PCs. However, we are pretty aware of the tendencies in the market internationally and have been considering console development for awhile," GSC Project Manager Anton Bolshakov said in an interview with CVG [http://www.computerandvideogames.com/article.php?id=172840fv]. However, the company has "no announcements yet" regarding other platforms, he said.
While best known in North America for S.T.A.L.K.E.R., the Kiev-based company is primarily a real-time strategy developer, responsible for S.T.A.L.K.E.R.: Clear Sky [http://www.americanconquest.com/eng/index.php], set a year before the events of the first game. Clear Sky is currently scheduled for released in early 2008.
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