Merging My Hobbies: Halo 3's Theater
I'm sure Bungie envisioned player galleries filled not with carefully framed works of in-game art, but with documentation of especially impressive, humiliating or humorous kills. Still, I'm willing to bet they also wanted to let players discover and appreciate what they might otherwise miss. It's all too easy or overlook a game's creative and artistic details, especially in a frenetic action setting where the primary goal is to kill or be killed.
Adam LaMosca takes a look at Halo 3's Theater feature.
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I'm sure Bungie envisioned player galleries filled not with carefully framed works of in-game art, but with documentation of especially impressive, humiliating or humorous kills. Still, I'm willing to bet they also wanted to let players discover and appreciate what they might otherwise miss. It's all too easy or overlook a game's creative and artistic details, especially in a frenetic action setting where the primary goal is to kill or be killed.
Adam LaMosca takes a look at Halo 3's Theater feature.
Permalink