Crystal Space 1.2 Released
Crystal Space, an open source 3-D game engine, received a significant update this weekend. The engine behind the [http://www.openoutcast.org/] projects went from version 1.0.1 to 1.2, after two release candidates.
In addition to numerous bug fixes and performance tweaks, the engine now features a new lightmapping tool and an updated terrain plug-in and a decal manager. Crystal Space is written in C++ and includes bindings for Python, Perl and Java.
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In addition to numerous bug fixes and performance tweaks, the engine now features a new lightmapping tool and an updated terrain plug-in and a decal manager. Crystal Space is written in C++ and includes bindings for Python, Perl and Java.
Permalink