Project Horseshoe: Games are the Wild West
That private environment lets people talk openly, from a publisher explaining why he turned down a hotly anticipated game to a technology director being able to frankly discuss next-gen platforms and AAA development costs without fear of controversy, or for another industry insider to lament his publisher's infighting studios.
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That private environment lets people talk openly, from a publisher explaining why he turned down a hotly anticipated game to a technology director being able to frankly discuss next-gen platforms and AAA development costs without fear of controversy, or for another industry insider to lament his publisher's infighting studios.
Permalink